Moved things around
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Gitea Actions Demo / build-and-push (push) Failing after 6s

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2026-01-21 17:18:58 -05:00
parent a47df7171c
commit a0a059472b
160 changed files with 100 additions and 17 deletions

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<template>
<div class="reward-edit-view">
<h2>{{ isEdit ? 'Edit Reward' : 'Create Reward' }}</h2>
<div v-if="loading" class="loading-message">Loading reward...</div>
<form v-else @submit.prevent="submit" class="reward-form">
<div class="group">
<label>
Reward Name
<input ref="nameInput" v-model="name" type="text" required maxlength="64" />
</label>
</div>
<div class="group">
<label>
Description
<input v-model="description" type="text" maxlength="128" />
</label>
</div>
<div class="group">
<label>
Cost
<input v-model.number="cost" type="number" min="1" max="1000" required />
</label>
</div>
<div class="group">
<label for="reward-image">Image</label>
<ImagePicker
id="reward-image"
v-model="selectedImageId"
:image-type="2"
@add-image="onAddImage"
/>
</div>
<div v-if="error" class="error">{{ error }}</div>
<div class="actions">
<button type="button" @click="handleCancel" :disabled="loading" class="btn btn-secondary">
Cancel
</button>
<button type="submit" :disabled="loading" class="btn btn-primary">
{{ isEdit ? 'Save' : 'Create' }}
</button>
</div>
</form>
</div>
</template>
<script setup lang="ts">
import { ref, onMounted, computed, nextTick } from 'vue'
import { useRoute, useRouter } from 'vue-router'
import ImagePicker from '@/components/utils/ImagePicker.vue'
import '@/assets/edit-forms.css'
const props = defineProps<{ id?: string }>()
const route = useRoute()
const router = useRouter()
const isEdit = computed(() => !!props.id)
const name = ref('')
const description = ref('')
const cost = ref(1)
const selectedImageId = ref<string | null>(null)
const localImageFile = ref<File | null>(null)
const loading = ref(false)
const error = ref<string | null>(null)
const nameInput = ref<HTMLInputElement | null>(null)
onMounted(async () => {
if (isEdit.value && props.id) {
loading.value = true
try {
const resp = await fetch(`/api/reward/${props.id}`)
if (!resp.ok) throw new Error('Failed to load reward')
const data = await resp.json()
name.value = data.name
description.value = data.description ?? ''
cost.value = Number(data.cost) || 1
selectedImageId.value = data.image_id ?? null
} catch (e) {
error.value = 'Could not load reward.'
} finally {
loading.value = false
await nextTick()
nameInput.value?.focus()
}
} else {
await nextTick()
nameInput.value?.focus()
}
})
function onAddImage({ id, file }: { id: string; file: File }) {
if (id === 'local-upload') {
localImageFile.value = file
}
}
function handleCancel() {
router.back()
}
const submit = async () => {
let imageId = selectedImageId.value
error.value = null
if (!name.value.trim()) {
error.value = 'Reward name is required.'
return
}
if (cost.value < 1) {
error.value = 'Cost must be at least 1.'
return
}
loading.value = true
// If the selected image is a local upload, upload it first
if (imageId === 'local-upload' && localImageFile.value) {
const formData = new FormData()
formData.append('file', localImageFile.value)
formData.append('type', '2')
formData.append('permanent', 'false')
try {
const resp = await fetch('/api/image/upload', {
method: 'POST',
body: formData,
})
if (!resp.ok) throw new Error('Image upload failed')
const data = await resp.json()
imageId = data.id
} catch (err) {
alert('Failed to upload image.')
loading.value = false
return
}
}
// Now update or create the reward
try {
let resp
if (isEdit.value && props.id) {
resp = await fetch(`/api/reward/${props.id}/edit`, {
method: 'PUT',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
name: name.value,
description: description.value,
cost: cost.value,
image_id: imageId,
}),
})
} else {
resp = await fetch('/api/reward/add', {
method: 'PUT',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
name: name.value,
description: description.value,
cost: cost.value,
image_id: imageId,
}),
})
}
if (!resp.ok) throw new Error('Failed to save reward')
await router.push({ name: 'RewardView' })
} catch (err) {
alert('Failed to save reward.')
}
loading.value = false
}
</script>
<style scoped></style>