Implement interactive prop handling for StickmanRig
- Added PropTrajectory class for deterministic ballistic calculations. - Introduced StickmanPropInteraction component to manage prop interactions (pickup, drop, throw). - Implemented grip resolution and attachment logic for props. - Added signals for interaction events (prop_picked_up, prop_dropped, prop_thrown). - Defined specifications for prop interaction lifecycle and event rules. - Ensured compatibility with existing prop systems and added new capabilities for prop pickup.
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@@ -32,6 +32,9 @@ const TRIGGER_TEMPLATES := {
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"icon": "💥",
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"target_type": "prop",
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},
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"prop_picked_up": { "label": "Picks up a prop", "icon": "🖐️", "target_type": "prop" },
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"prop_dropped": { "label": "Drops a prop", "icon": "⬇️", "target_type": "prop" },
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"prop_thrown": { "label": "Throws a prop", "icon": "🎯", "target_type": "prop" },
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}
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