Implement rig animation controls in the test harness
- Added a new animation specification document for Phase 9 Task 5 detailing the requirements for rig animation controls. - Introduced a new `StickmanRig` script to manage the facing direction and joint bending for the rig. - Implemented UI elements in the test harness for selecting animations, controlling playback (play/pause/resume/stop), and toggling loop mode. - Enhanced the `test_harness.gd` script to handle animation playback state and UI interactions. - Updated documentation in `AGENTS.md`, `README.md`, and `RIGGING.md` to reflect the new animation features.
This commit is contained in:
@@ -0,0 +1 @@
|
||||
uid://b4rsae8suaxj7
|
||||
Reference in New Issue
Block a user