Refactor animation generation: replace create_walk.gd with create_animations.gd

- Removed the old create_walk.gd script, which generated walk animations.
- Introduced create_animations.gd to unify the generation of walk_left, walk_right, and stand_up animations.
- Added a new SpinBox for rest timeout configuration in physics_test_harness.gd.
- Enhanced StickmanRig to support automatic recovery from ragdoll state with configurable timeout.
- Implemented recovery logic in StickmanRig, allowing for smooth transitions from ragdoll to animated state.
- Updated animation generation logic to use new pose templates for standing and lying down positions.
This commit is contained in:
2026-08-27 12:01:54 -04:00
parent e3df1cc5c0
commit 0e971d99b1
12 changed files with 678 additions and 159 deletions
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uid://bxsrevw15hyc6