This commit is contained in:
2026-08-17 13:42:18 -04:00
parent 28e8798021
commit 1eeeb64b39
5 changed files with 563 additions and 129 deletions
+23
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@@ -0,0 +1,23 @@
@tool
extends EditorScript
func _run() -> void:
var root := EditorInterface.get_edited_scene_root()
if not root:
print("No active scene found.")
return
_clean_node(root)
print("Cleanup complete! Save your scene (Ctrl+S / Cmd+S) to commit changes.")
func _clean_node(node: Node) -> void:
if node is Bone2D:
if node.has_meta("_local_pose_override_enabled_"):
node.remove_meta("_local_pose_override_enabled_")
node.scale = Vector2.ONE
node.transform = node.rest
elif node is Node2D and not node.scale.is_equal_approx(Vector2.ONE):
node.scale = Vector2.ONE
for child in node.get_children():
_clean_node(child)
+1
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@@ -0,0 +1 @@
uid://v6y7jowrm2c3
+150 -48
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@@ -33,137 +33,174 @@ joint_one_bone2d_node = NodePath("Torso/LeftUpperArm")
joint_two_bone_idx = 3
joint_two_bone2d_node = NodePath("Torso/LeftUpperArm/LeftLowerArm")
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_ylko5"]
target_nodepath = NodePath("../IK_Targets/Right_Leg")
joint_one_bone_idx = 8
joint_one_bone2d_node = NodePath("Torso/RightUpperLeg")
joint_two_bone_idx = 9
joint_two_bone2d_node = NodePath("Torso/RightUpperLeg/RightLowerLeg")
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_2leu7"]
target_nodepath = NodePath("../IK_Targets/Left_Leg")
flip_bend_direction = true
joint_one_bone_idx = 6
joint_one_bone2d_node = NodePath("Torso/LeftUpperLeg")
joint_two_bone_idx = 7
joint_two_bone2d_node = NodePath("Torso/LeftUpperLeg/LeftLowerLeg")
[sub_resource type="SkeletonModification2DLookAt" id="SkeletonModification2DLookAt_j4hao"]
bone_index = 1
bone2d_node = NodePath("Torso/Head")
target_nodepath = NodePath("../IK_Targets/Head")
enable_constraint = true
constraint_angle_min = 54.999985
constraint_angle_max = 304.9999
constraint_angle_invert = true
constraint_in_localspace = true
[sub_resource type="SkeletonModificationStack2D" id="SkeletonModificationStack2D_j4hao"]
enabled = true
modification_count = 2
modification_count = 5
modifications/0 = SubResource("SkeletonModification2DTwoBoneIK_yvxej")
modifications/1 = SubResource("SkeletonModification2DTwoBoneIK_f0s26")
modifications/2 = SubResource("SkeletonModification2DTwoBoneIK_ylko5")
modifications/3 = SubResource("SkeletonModification2DTwoBoneIK_2leu7")
modifications/4 = SubResource("SkeletonModification2DLookAt_j4hao")
[node name="Master" type="Node2D" unique_id=319103476]
[node name="Body" type="Node2D" parent="." unique_id=327811712]
[node name="Head" type="Node2D" parent="Body" unique_id=864822355]
position = Vector2(704, 104)
scale = Vector2(0.99999964, 0.99999964)
position = Vector2(-0.038591623, -463.50787)
rotation = 0.000554086
scale = Vector2(0.99999994, 0.99999994)
script = SubResource("GDScript_f0s26")
[node name="Body" type="Line2D" parent="Body" unique_id=1290443463]
position = Vector2(704, 184)
rotation = -3.1415925
points = PackedVector2Array(0, 0, 0, 400)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftUpperLeg" type="Line2D" parent="Body" unique_id=199373156]
position = Vector2(703.99994, 576)
rotation = 0.5235988
position = Vector2(1.6097914e-05, 5.306938e-07)
rotation = 0.4947604
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightUpperLeg" type="Line2D" parent="Body" unique_id=1396556308]
position = Vector2(703.99994, 576)
rotation = -0.5235988
position = Vector2(-2.3235021e-05, 2.1205284e-05)
rotation = -0.4947779
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftLowerLeg" type="Line2D" parent="Body" unique_id=1590485904]
position = Vector2(608, 744)
position = Vector2(-94.96416, 176.0165)
rotation = 0.0051915743
scale = Vector2(0.99999994, 0.99999994)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightLowerLeg" type="Line2D" parent="Body" unique_id=29203948]
position = Vector2(800, 744)
position = Vector2(94.96724, 176.01485)
rotation = -0.0051744953
scale = Vector2(0.99999994, 0.99999994)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftUpperArm" type="Line2D" parent="Body" unique_id=744524157]
position = Vector2(704, 328)
rotation = 1.4909883
scale = Vector2(0.9999922, 0.9999922)
position = Vector2(0, -248)
rotation = 1.6184965
points = PackedVector2Array(0, 0, 0, 175)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightUpperArm" type="Line2D" parent="Body" unique_id=1593646765]
position = Vector2(704, 328)
rotation = -1.4639877
scale = Vector2(0.99998343, 0.99998343)
position = Vector2(0, -248)
rotation = -1.6184964
points = PackedVector2Array(0, 0, 0, 175)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftLowerArm" type="Line2D" parent="Body" unique_id=2142117097]
position = Vector2(536.536, 341.3934)
rotation = 3.0600982
scale = Vector2(0.99998534, 0.99998534)
position = Vector2(-167.80888, -256.0106)
rotation = 3.1406152
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightLowerArm" type="Line2D" parent="Body" unique_id=1200980480]
position = Vector2(871.03986, 345.90945)
rotation = -2.8942726
scale = Vector2(0.9999745, 0.9999745)
position = Vector2(167.80891, -256.01056)
rotation = -3.1406155
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="Skeleton2D" type="Skeleton2D" parent="." unique_id=1854735445]
rotation = -0.0006991282
modification_stack = SubResource("SkeletonModificationStack2D_j4hao")
[node name="Torso" type="Bone2D" parent="Skeleton2D" unique_id=744339938]
position = Vector2(704, 576)
rest = Transform2D(1, 0, 0, 1, 704, 576)
rotation = 0.0006991282
rest = Transform2D(0.99999976, 0.00069912814, -0.00069912814, 0.99999976, 0, 0)
[node name="Head" type="Bone2D" parent="Skeleton2D/Torso" unique_id=1487357366]
position = Vector2(0, -392)
rest = Transform2D(1, 0, 0, 1, 0, -392)
position = Vector2(-0.12882307, -391.5079)
rotation = 0.000554086
scale = Vector2(0.99999994, 0.99999994)
rest = Transform2D(0.9998273, 0.0005539903, -0.0005539903, 0.9998273, -0.12882307, -391.5079)
auto_calculate_length_and_angle = false
length = 90.0
bone_angle = -90.0
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/Head" unique_id=396112729]
position = Vector2(0.050337255, -72.00002)
remote_path = NodePath("../../../../Body/Head")
[node name="LeftUpperArm" type="Bone2D" parent="Skeleton2D/Torso" unique_id=1840957808]
position = Vector2(0, -248)
rotation = -0.7853982
scale = Vector2(0.9999999, 0.9999999)
rest = Transform2D(1, 0, 0, 1, -168, -248)
metadata/_local_pose_override_enabled_ = true
rotation = 0.047700156
rest = Transform2D(0.9988364, 0.04768082, -0.04768082, 0.9988364, 0, -248)
auto_calculate_length_and_angle = false
length = 168.0
bone_angle = -180.0
[node name="LeftLowerArm" type="Bone2D" parent="Skeleton2D/Torso/LeftUpperArm" unique_id=721380545]
position = Vector2(-118.79398, -118.793945)
rotation = -1.5707964
scale = Vector2(0.9999999, 0.9999999)
rest = Transform2D(1, 0, 0, 1, -136, -136)
position = Vector2(-168, 0)
rotation = -0.04867762
rest = Transform2D(0.9987903, -0.04865717, 0.04865717, 0.9987903, -168, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
bone_angle = -90.0
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperArm/LeftLowerArm" unique_id=1189277122]
position = Vector2(3.0517578e-05, 1.9073486e-06)
rotation = 4.712389
rotation = 3.1415927
remote_path = NodePath("../../../../../Body/LeftLowerArm")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperArm" unique_id=1110605862]
rotation = 2.3561945
rotation = 1.5707964
remote_path = NodePath("../../../../Body/LeftUpperArm")
[node name="RightUpperArm" type="Bone2D" parent="Skeleton2D/Torso" unique_id=36616186]
position = Vector2(0, -248)
scale = Vector2(0.9999998, 0.9999998)
rest = Transform2D(0.9999999, 0, 0, 0.9999999, 0, -248)
metadata/_local_pose_override_enabled_ = true
rotation = -0.047700036
rest = Transform2D(0.9988364, -0.047680702, 0.047680702, 0.9988364, 0, -248)
auto_calculate_length_and_angle = false
length = 168.00006
bone_angle = 0.0
[node name="RightLowerArm" type="Bone2D" parent="Skeleton2D/Torso/RightUpperArm" unique_id=1018820563]
position = Vector2(168, 0)
rotation = -0.7853978
scale = Vector2(0.9999999, 0.9999999)
rest = Transform2D(-0.9999999, 1.5099579e-07, -1.5099579e-07, -0.9999999, 168, 0)
rotation = -1.522119
rest = Transform2D(0.048656836, -0.9987903, 0.9987903, 0.048656836, 168, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperArm/RightLowerArm" unique_id=1282597655]
rotation = -1.5707964
@@ -173,10 +210,75 @@ remote_path = NodePath("../../../../../Body/RightLowerArm")
rotation = -1.5707964
remote_path = NodePath("../../../../Body/RightUpperArm")
[node name="LeftUpperLeg" type="Bone2D" parent="Skeleton2D/Torso" unique_id=180737371]
position = Vector2(-9.536743e-07, 0)
rotation = 0.4947604
rest = Transform2D(0.88005984, 0.47480857, -0.47480857, 0.88005984, -9.536743e-07, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 90.0
[node name="LeftLowerLeg" type="Bone2D" parent="Skeleton2D/Torso/LeftUpperLeg" unique_id=81288294]
position = Vector2(0, 200)
rotation = 1.0812275
rest = Transform2D(0.4702357, 0.8825176, -0.8825176, 0.4702357, 0, 200)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperLeg/LeftLowerLeg" unique_id=1673135542]
rotation = -1.5707964
remote_path = NodePath("../../../../../Body/LeftLowerLeg")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperLeg" unique_id=62385944]
position = Vector2(1.5258789e-05, -7.6293945e-06)
remote_path = NodePath("../../../../Body/LeftUpperLeg")
[node name="RightUpperLeg" type="Bone2D" parent="Skeleton2D/Torso" unique_id=1125756606]
rotation = -0.4947779
rest = Transform2D(0.8800552, -0.47482592, 0.47482592, 0.8800552, 0, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 90.0
[node name="RightLowerLeg" type="Bone2D" parent="Skeleton2D/Torso/RightUpperLeg" unique_id=1819999778]
position = Vector2(0, 200)
rotation = 2.0603998
rest = Transform2D(-0.47026652, 0.8825017, -0.8825017, -0.47026652, 0, 200)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperLeg/RightLowerLeg" unique_id=278100224]
rotation = -1.5707964
remote_path = NodePath("../../../../../Body/RightLowerLeg")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperLeg" unique_id=1607553157]
position = Vector2(-3.0517578e-05, 7.6293945e-06)
remote_path = NodePath("../../../../Body/RightUpperLeg")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso" unique_id=968328845]
rotation = 3.1415927
remote_path = NodePath("../../../Body/Body")
[node name="IK_Targets" type="Node2D" parent="." unique_id=1089334064]
[node name="Right_Hand" type="Marker2D" parent="IK_Targets" unique_id=1785254130]
position = Vector2(920, 152)
position = Vector2(168, -456)
[node name="Left_Hand" type="Marker2D" parent="IK_Targets" unique_id=1085197042]
position = Vector2(496, 144)
position = Vector2(-168, -456)
[node name="Right_Leg" type="Marker2D" parent="IK_Targets" unique_id=720679106]
position = Vector2(96, 376)
[node name="Left_Leg" type="Marker2D" parent="IK_Targets" unique_id=63598929]
position = Vector2(-96, 376)
[node name="Head" type="Marker2D" parent="IK_Targets" unique_id=1347666160]
position = Vector2(0, -624)
[node name="Torso" type="Marker2D" parent="IK_Targets" unique_id=809821395]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="IK_Targets/Torso" unique_id=1659291279]
remote_path = NodePath("../../../Skeleton2D/Torso")
+308
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@@ -0,0 +1,308 @@
[gd_scene format=3 uid="uid://bebku4g6ma0ge"]
[sub_resource type="GDScript" id="GDScript_f0s26"]
script/source = "@tool
extends Node2D
@export var radius : float = 100.0:
set(value):
radius = value
queue_redraw()
@export var color : Color = Color.WHITE:
set(value):
color = value
queue_redraw()
func _draw():
draw_circle(Vector2(0,0), radius, color)
"
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_yvxej"]
target_nodepath = NodePath("../IK_Targets/Right_Hand")
flip_bend_direction = true
joint_one_bone_idx = 4
joint_one_bone2d_node = NodePath("Torso/RightUpperArm")
joint_two_bone_idx = 5
joint_two_bone2d_node = NodePath("Torso/RightUpperArm/RightLowerArm")
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_f0s26"]
target_nodepath = NodePath("../IK_Targets/Left_Hand")
joint_one_bone_idx = 2
joint_one_bone2d_node = NodePath("Torso/LeftUpperArm")
joint_two_bone_idx = 3
joint_two_bone2d_node = NodePath("Torso/LeftUpperArm/LeftLowerArm")
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_ylko5"]
target_nodepath = NodePath("../IK_Targets/Right_Leg")
joint_one_bone_idx = 8
joint_one_bone2d_node = NodePath("Torso/RightUpperLeg")
joint_two_bone_idx = 9
joint_two_bone2d_node = NodePath("Torso/RightUpperLeg/RightLowerLeg")
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_2leu7"]
target_nodepath = NodePath("../IK_Targets/Left_Leg")
flip_bend_direction = true
joint_one_bone_idx = 6
joint_one_bone2d_node = NodePath("Torso/LeftUpperLeg")
joint_two_bone_idx = 7
joint_two_bone2d_node = NodePath("Torso/LeftUpperLeg/LeftLowerLeg")
[sub_resource type="SkeletonModification2DLookAt" id="SkeletonModification2DLookAt_j4hao"]
bone_index = 1
bone2d_node = NodePath("Torso/Head")
target_nodepath = NodePath("../IK_Targets/Head")
enable_constraint = true
constraint_angle_min = 54.99999
constraint_angle_max = 304.9999
constraint_angle_invert = true
constraint_in_localspace = true
[sub_resource type="SkeletonModificationStack2D" id="SkeletonModificationStack2D_j4hao"]
enabled = true
modification_count = 5
modifications/0 = SubResource("SkeletonModification2DTwoBoneIK_yvxej")
modifications/1 = SubResource("SkeletonModification2DTwoBoneIK_f0s26")
modifications/2 = SubResource("SkeletonModification2DTwoBoneIK_ylko5")
modifications/3 = SubResource("SkeletonModification2DTwoBoneIK_2leu7")
modifications/4 = SubResource("SkeletonModification2DLookAt_j4hao")
[node name="Master" type="Node2D" unique_id=319103476]
[node name="Body" type="Node2D" parent="." unique_id=327811712]
[node name="Head" type="Node2D" parent="Body" unique_id=864822355]
position = Vector2(-0.038604364, -463.49545)
rotation = 0.0005541252
scale = Vector2(0.9998275, 0.9998275)
script = SubResource("GDScript_f0s26")
[node name="Body" type="Line2D" parent="Body" unique_id=1290443463]
rotation = -3.1415925
points = PackedVector2Array(0, 0, 0, 400)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftUpperLeg" type="Line2D" parent="Body" unique_id=199373156]
position = Vector2(1.6097474e-05, 5.3068015e-07)
rotation = 0.4947604
scale = Vector2(0.99997425, 0.99997425)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightUpperLeg" type="Line2D" parent="Body" unique_id=1396556308]
position = Vector2(-2.323452e-05, 2.1204825e-05)
rotation = -0.4947779
scale = Vector2(0.99997836, 0.99997836)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftLowerLeg" type="Line2D" parent="Body" unique_id=1590485904]
position = Vector2(-94.961716, 176.01196)
rotation = 0.0051915757
scale = Vector2(0.9999537, 0.9999537)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightLowerLeg" type="Line2D" parent="Body" unique_id=29203948]
position = Vector2(94.96519, 176.01103)
rotation = -0.0051744725
scale = Vector2(0.9999583, 0.9999583)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftUpperArm" type="Line2D" parent="Body" unique_id=744524157]
position = Vector2(0, -248)
rotation = 1.6184965
scale = Vector2(0.9999738, 0.9999738)
points = PackedVector2Array(0, 0, 0, 175)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightUpperArm" type="Line2D" parent="Body" unique_id=1593646765]
position = Vector2(0, -248)
rotation = -1.6184964
scale = Vector2(0.9999738, 0.9999738)
points = PackedVector2Array(0, 0, 0, 175)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftLowerArm" type="Line2D" parent="Body" unique_id=2142117097]
position = Vector2(-167.80449, -256.01038)
rotation = 3.1406152
scale = Vector2(0.9999486, 0.9999486)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightLowerArm" type="Line2D" parent="Body" unique_id=1200980480]
position = Vector2(167.80452, -256.01035)
rotation = -3.1406155
scale = Vector2(0.9999486, 0.9999486)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="Skeleton2D" type="Skeleton2D" parent="." unique_id=1854735445]
rotation = -0.0006991282
modification_stack = SubResource("SkeletonModificationStack2D_j4hao")
[node name="Torso" type="Bone2D" parent="Skeleton2D" unique_id=744339938]
rotation = 0.0006991282
rest = Transform2D(0.99999976, 0.00069912814, -0.00069912814, 0.99999976, 0, 0)
[node name="Head" type="Bone2D" parent="Skeleton2D/Torso" unique_id=1487357366]
position = Vector2(-0.12882307, -391.5079)
rotation = 0.00055408594
scale = Vector2(0.9998275, 0.9998275)
rest = Transform2D(0.9998273, 0.0005539903, -0.0005539903, 0.9998273, -0.12882307, -391.5079)
auto_calculate_length_and_angle = false
length = 90.0
bone_angle = -90.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/Head" unique_id=396112729]
position = Vector2(0.050337255, -72.00002)
remote_path = NodePath("../../../../Body/Head")
[node name="LeftUpperArm" type="Bone2D" parent="Skeleton2D/Torso" unique_id=1840957808]
position = Vector2(0, -248)
rotation = 0.047700156
scale = Vector2(0.9999738, 0.9999738)
rest = Transform2D(0.9988364, 0.04768082, -0.04768082, 0.9988364, 0, -248)
auto_calculate_length_and_angle = false
length = 168.0
bone_angle = -180.0
metadata/_local_pose_override_enabled_ = true
[node name="LeftLowerArm" type="Bone2D" parent="Skeleton2D/Torso/LeftUpperArm" unique_id=721380545]
position = Vector2(-168, 0)
rotation = -0.04867762
scale = Vector2(0.9999748, 0.9999748)
rest = Transform2D(0.9987903, -0.04865717, 0.04865717, 0.9987903, -168, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = -90.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperArm/LeftLowerArm" unique_id=1189277122]
position = Vector2(3.0517578e-05, 1.9073486e-06)
rotation = 3.1415927
remote_path = NodePath("../../../../../Body/LeftLowerArm")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperArm" unique_id=1110605862]
rotation = 1.5707964
remote_path = NodePath("../../../../Body/LeftUpperArm")
[node name="RightUpperArm" type="Bone2D" parent="Skeleton2D/Torso" unique_id=36616186]
position = Vector2(0, -248)
rotation = -0.047700036
scale = Vector2(0.9999738, 0.9999738)
rest = Transform2D(0.9988364, -0.047680702, 0.047680702, 0.9988364, 0, -248)
auto_calculate_length_and_angle = false
length = 168.00006
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RightLowerArm" type="Bone2D" parent="Skeleton2D/Torso/RightUpperArm" unique_id=1018820563]
position = Vector2(168, 0)
rotation = -1.522119
scale = Vector2(0.9999748, 0.9999748)
rest = Transform2D(0.048656836, -0.9987903, 0.9987903, 0.048656836, 168, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperArm/RightLowerArm" unique_id=1282597655]
rotation = -1.5707964
remote_path = NodePath("../../../../../Body/RightLowerArm")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperArm" unique_id=975221467]
rotation = -1.5707964
remote_path = NodePath("../../../../Body/RightUpperArm")
[node name="LeftUpperLeg" type="Bone2D" parent="Skeleton2D/Torso" unique_id=180737371]
position = Vector2(-9.536743e-07, 0)
rotation = 0.4947604
scale = Vector2(0.99997425, 0.99997425)
rest = Transform2D(0.88005984, 0.47480857, -0.47480857, 0.88005984, -9.536743e-07, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 90.0
metadata/_local_pose_override_enabled_ = true
[node name="LeftLowerLeg" type="Bone2D" parent="Skeleton2D/Torso/LeftUpperLeg" unique_id=81288294]
position = Vector2(0, 200)
rotation = 1.0812275
scale = Vector2(0.99997944, 0.99997944)
rest = Transform2D(0.4702357, 0.8825176, -0.8825176, 0.4702357, 0, 200)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperLeg/LeftLowerLeg" unique_id=1673135542]
rotation = -1.5707964
remote_path = NodePath("../../../../../Body/LeftLowerLeg")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperLeg" unique_id=62385944]
position = Vector2(1.5258789e-05, -7.6293945e-06)
remote_path = NodePath("../../../../Body/LeftUpperLeg")
[node name="RightUpperLeg" type="Bone2D" parent="Skeleton2D/Torso" unique_id=1125756606]
rotation = -0.4947779
scale = Vector2(0.99997836, 0.99997836)
rest = Transform2D(0.8800552, -0.47482592, 0.47482592, 0.8800552, 0, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 90.0
metadata/_local_pose_override_enabled_ = true
[node name="RightLowerLeg" type="Bone2D" parent="Skeleton2D/Torso/RightUpperLeg" unique_id=1819999778]
position = Vector2(0, 200)
rotation = 2.0603998
scale = Vector2(0.99998, 0.99998)
rest = Transform2D(-0.47026652, 0.8825017, -0.8825017, -0.47026652, 0, 200)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperLeg/RightLowerLeg" unique_id=278100224]
rotation = -1.5707964
remote_path = NodePath("../../../../../Body/RightLowerLeg")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperLeg" unique_id=1607553157]
position = Vector2(-3.0517578e-05, 7.6293945e-06)
remote_path = NodePath("../../../../Body/RightUpperLeg")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso" unique_id=968328845]
rotation = 3.1415927
remote_path = NodePath("../../../Body/Body")
[node name="IK_Targets" type="Node2D" parent="." unique_id=1089334064]
[node name="Right_Hand" type="Marker2D" parent="IK_Targets" unique_id=1785254130]
position = Vector2(168, -456)
[node name="Left_Hand" type="Marker2D" parent="IK_Targets" unique_id=1085197042]
position = Vector2(-168, -456)
[node name="Right_Leg" type="Marker2D" parent="IK_Targets" unique_id=720679106]
position = Vector2(96, 376)
[node name="Left_Leg" type="Marker2D" parent="IK_Targets" unique_id=63598929]
position = Vector2(-96, 376)
[node name="Head" type="Marker2D" parent="IK_Targets" unique_id=1347666160]
position = Vector2(0, -624)
[node name="Torso" type="Marker2D" parent="IK_Targets" unique_id=809821395]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="IK_Targets/Torso" unique_id=1659291279]
remote_path = NodePath("../../../Skeleton2D/Torso")
+81 -81
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://ckc0tte3ud3oq"]
[gd_scene format=3 uid="uid://ckc0tte3ud3oq"]
[sub_resource type="GDScript" id="GDScript_va7af"]
script/source = "@tool
@@ -54,7 +54,7 @@ bone2d_node = NodePath("Hip/Head")
target_nodepath = NodePath("../../../IK Targets/Head")
enable_constraint = true
constraint_angle_min = 65.0
constraint_angle_max = 295.0
constraint_angle_max = 294.99997
constraint_angle_invert = true
constraint_in_localspace = true
@@ -407,148 +407,151 @@ _data = {
&"walk_to": SubResource("Animation_1hssm")
}
[node name="Node2D" type="Node2D"]
[node name="Node2D" type="Node2D" unique_id=148815519]
[node name="Sticky" type="Node2D" parent="."]
[node name="Sticky" type="Node2D" parent="." unique_id=1323071373]
[node name="Stickman" type="Node2D" parent="Sticky"]
[node name="Stickman" type="Node2D" parent="Sticky" unique_id=792656341]
[node name="Body" type="Node2D" parent="Sticky/Stickman"]
[node name="Body" type="Node2D" parent="Sticky/Stickman" unique_id=1925514526]
[node name="Body" type="Line2D" parent="Sticky/Stickman/Body"]
[node name="Body" type="Line2D" parent="Sticky/Stickman/Body" unique_id=852096914]
position = Vector2(-1, 3)
points = PackedVector2Array(0, 0, 0, 27)
width = 4.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="Head" type="Node2D" parent="Sticky/Stickman/Body"]
position = Vector2(-7.53881, 1.50115)
rotation = -1.13446
scale = Vector2(0.999996, 0.999996)
[node name="Head" type="Node2D" parent="Sticky/Stickman/Body" unique_id=1072410872]
position = Vector2(-7.53883, 1.5011368)
rotation = -1.1344641
scale = Vector2(0.99999964, 0.99999964)
script = SubResource("GDScript_va7af")
radius = 7.0
color = Color(0, 0, 0, 1)
[node name="Arm_Upper_Right" type="Line2D" parent="Sticky/Stickman/Body"]
[node name="Arm_Upper_Right" type="Line2D" parent="Sticky/Stickman/Body" unique_id=690893519]
position = Vector2(1, 10)
rotation = 1.80668
rotation = 0.25072747
scale = Vector2(0.99996465, 0.99996465)
points = PackedVector2Array(0, 0, 12, 0)
width = 2.0
default_color = Color(0, 0, 0, 1)
[node name="Arm_Lower_Right" type="Line2D" parent="Sticky/Stickman/Body"]
position = Vector2(-1.57076, 20.6954)
rotation = 0.979936
scale = Vector2(1, 1)
[node name="Arm_Lower_Right" type="Line2D" parent="Sticky/Stickman/Body" unique_id=2042999912]
position = Vector2(11.655678, 12.7291)
rotation = -0.8834792
scale = Vector2(0.9999472, 0.9999472)
points = PackedVector2Array(0, 0, 10, 0)
width = 2.0
default_color = Color(0.205117, 0.205117, 0.205117, 1)
[node name="Arm_Upper_Left" type="Line2D" parent="Sticky/Stickman/Body"]
position = Vector2(-4.2167, 20.9325)
rotation = -1.45996
[node name="Arm_Upper_Left" type="Line2D" parent="Sticky/Stickman/Body" unique_id=1822869471]
position = Vector2(-13.899104, 11.48624)
rotation = -0.13552766
scale = Vector2(0.99999744, 0.99999744)
points = PackedVector2Array(0, 0, 12, 0)
width = 2.0
default_color = Color(0, 0, 0, 1)
[node name="Arm_Lower_Left" type="Line2D" parent="Sticky/Stickman/Body"]
position = Vector2(-3.33786e-06, 30)
rotation = -2.00608
[node name="Arm_Lower_Left" type="Line2D" parent="Sticky/Stickman/Body" unique_id=1605200761]
position = Vector2(-23.807375, 12.837371)
rotation = -0.13552794
scale = Vector2(0.9999969, 0.9999969)
points = PackedVector2Array(0, 0, 10, 0)
width = 2.0
default_color = Color(0.205117, 0.205117, 0.205117, 1)
[node name="Leg_Upper_Left" type="Line2D" parent="Sticky/Stickman/Body"]
position = Vector2(-1.32573, 27.2615)
rotation = 1.52537
scale = Vector2(1, 1)
[node name="Leg_Upper_Left" type="Line2D" parent="Sticky/Stickman/Body" unique_id=1990429308]
position = Vector2(-1.0000062, 28)
rotation = 2.35619
scale = Vector2(0.9999938, 0.9999938)
points = PackedVector2Array(0, 0, 13, 0)
width = 3.0
default_color = Color(0, 0, 0, 1)
[node name="Leg_Lower_Left" type="Line2D" parent="Sticky/Stickman/Body"]
position = Vector2(-1.48627, 39.302)
rotation = 1.52537
scale = Vector2(1, 1)
[node name="Leg_Lower_Left" type="Line2D" parent="Sticky/Stickman/Body" unique_id=817778770]
position = Vector2(-9.99995, 35.99995)
rotation = 2.35619
scale = Vector2(0.9999931, 0.9999931)
points = PackedVector2Array(0, 0, 12, 0)
width = 3.0
default_color = Color(0.205117, 0.205117, 0.205117, 1)
[node name="Leg_Upper_Right" type="Line2D" parent="Sticky/Stickman/Body"]
position = Vector2(-0.446526, 26.6189)
rotation = 1.54768
scale = Vector2(1, 1)
[node name="Leg_Upper_Right" type="Line2D" parent="Sticky/Stickman/Body" unique_id=137282504]
position = Vector2(-0.97972786, 27.716055)
rotation = 0.92785174
scale = Vector2(0.9999934, 0.9999934)
points = PackedVector2Array(0, 0, 13, 0)
width = 3.0
default_color = Color(0, 0, 0, 1)
[node name="Leg_Lower_Right" type="Line2D" parent="Sticky/Stickman/Body"]
position = Vector2(0.538256, 38.6201)
rotation = 1.61424
[node name="Leg_Lower_Right" type="Line2D" parent="Sticky/Stickman/Body" unique_id=806252297]
position = Vector2(6.7932673, 36.91272)
rotation = 0.9944168
scale = Vector2(0.9999921, 0.9999921)
points = PackedVector2Array(0, 0, 12, 0)
width = 3.0
default_color = Color(0.205117, 0.205117, 0.205117, 1)
[node name="Bones" type="Node2D" parent="Sticky/Stickman"]
visible = false
[node name="Bones" type="Node2D" parent="Sticky/Stickman" unique_id=1093676524]
[node name="Skeleton2D" type="Skeleton2D" parent="Sticky/Stickman/Bones"]
[node name="Skeleton2D" type="Skeleton2D" parent="Sticky/Stickman/Bones" unique_id=1107687133]
modification_stack = SubResource("SkeletonModificationStack2D_agfe5")
[node name="Hip" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D"]
[node name="Hip" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D" unique_id=1385075484]
position = Vector2(-1, 27)
rest = Transform2D(1, 0, 0, 1, 0, 32)
[node name="Leg_Upper_Left" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip"]
[node name="Leg_Upper_Left" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip" unique_id=1611933179]
position = Vector2(-1, 1)
rest = Transform2D(1, 0, 0, 1, -1, 1)
metadata/_local_pose_override_enabled_ = true
[node name="Leg_Lower_Left" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Left"]
[node name="Leg_Lower_Left" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Left" unique_id=526074417]
position = Vector2(-8, 8)
rest = Transform2D(1, 0, 0, 1, -8, 8)
auto_calculate_length_and_angle = false
length = 10.425
bone_angle = 89.9999
bone_angle = 89.99989
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Left/Leg_Lower_Left"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Left/Leg_Lower_Left" unique_id=1193435898]
rotation = 1.57079
remote_path = NodePath("../../../../../../Body/Leg_Lower_Left")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Left"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Left" unique_id=648388442]
position = Vector2(1, 0)
rotation = 2.35619
remote_path = NodePath("../../../../../Body/Leg_Upper_Left")
[node name="Leg_Upper_Right" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip"]
[node name="Leg_Upper_Right" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip" unique_id=1242736278]
position = Vector2(2, 1)
rest = Transform2D(1, 0, 0, 1, 2, 1)
metadata/_local_pose_override_enabled_ = true
[node name="Leg_Lower_Right" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Right"]
[node name="Leg_Lower_Right" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Right" unique_id=724685961]
position = Vector2(7, 8)
rest = Transform2D(1, 0, 0, 1, 7, 8)
auto_calculate_length_and_angle = false
length = 10.425
bone_angle = 89.9999
bone_angle = 89.99989
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Right/Leg_Lower_Right"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Right/Leg_Lower_Right" unique_id=240724686]
rotation = 1.57079
remote_path = NodePath("../../../../../../Body/Leg_Lower_Right")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Right"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Leg_Upper_Right" unique_id=253412547]
position = Vector2(-2, 0)
rotation = 0.785397
remote_path = NodePath("../../../../../Body/Leg_Upper_Right")
[node name="Arm_Upper_Left" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip"]
[node name="Arm_Upper_Left" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip" unique_id=821534144]
position = Vector2(-2, -17)
rest = Transform2D(1, 0, 0, 1, -2, -17)
metadata/_local_pose_override_enabled_ = true
[node name="Arm_Lower_Left" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Left"]
[node name="Arm_Lower_Left" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Left" unique_id=1402128826]
position = Vector2(-11, 0)
rest = Transform2D(1, 0, 0, 1, -11, 0)
auto_calculate_length_and_angle = false
@@ -556,20 +559,22 @@ length = 10.0
bone_angle = -180.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Left/Arm_Lower_Left"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Left/Arm_Lower_Left" unique_id=290086777]
position = Vector2(-10, 0)
remote_path = NodePath("../../../../../../Body/Arm_Lower_Left")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Left"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Left" unique_id=1463696359]
position = Vector2(-11, 0)
remote_path = NodePath("../../../../../Body/Arm_Upper_Left")
[node name="Arm_Upper_Right" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip"]
[node name="Arm_Upper_Right" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip" unique_id=706825543]
position = Vector2(2, -17)
rotation = 0.25072864
scale = Vector2(0.99996465, 0.99996465)
rest = Transform2D(1, 0, 0, 1, 2, -17)
metadata/_local_pose_override_enabled_ = true
[node name="Arm_Lower_Right" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Right"]
[node name="Arm_Lower_Right" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Right" unique_id=90692862]
position = Vector2(11, 0)
rest = Transform2D(1, 0, 0, 1, 11, 0)
auto_calculate_length_and_angle = false
@@ -577,58 +582,53 @@ length = 10.0
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Right/Arm_Lower_Right"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Right/Arm_Lower_Right" unique_id=393821830]
remote_path = NodePath("../../../../../../Body/Arm_Lower_Right")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Right"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Arm_Upper_Right" unique_id=1239382066]
remote_path = NodePath("../../../../../Body/Arm_Upper_Right")
[node name="Head" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip"]
[node name="Head" type="Bone2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip" unique_id=1216400457]
position = Vector2(0, -23)
rotation = 0.0713012
scale = Vector2(0.999996, 0.999996)
rotation = -1.5707941
rest = Transform2D(2.22127e-06, -1, 1, 2.22127e-06, 0, -23)
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Head"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip/Head" unique_id=182450114]
position = Vector2(-0.498689, -6.98226)
remote_path = NodePath("../../../../../Body/Head")
[node name="HipTransform" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip"]
[node name="HipTransform" type="RemoteTransform2D" parent="Sticky/Stickman/Bones/Skeleton2D/Hip" unique_id=1874080541]
position = Vector2(0, -24)
remote_path = NodePath("../../../../Body/Body")
[node name="IK Targets" type="Node2D" parent="Sticky"]
[node name="IK Targets" type="Node2D" parent="Sticky" unique_id=551947257]
[node name="Arm_Left" type="Node2D" parent="Sticky/IK Targets"]
[node name="Arm_Left" type="Node2D" parent="Sticky/IK Targets" unique_id=1909901421]
position = Vector2(0, 30)
[node name="Arm_Right" type="Node2D" parent="Sticky/IK Targets"]
[node name="Arm_Right" type="Node2D" parent="Sticky/IK Targets" unique_id=47724411]
position = Vector2(4, 29)
[node name="Leg_Left" type="Node2D" parent="Sticky/IK Targets"]
[node name="Leg_Left" type="Node2D" parent="Sticky/IK Targets" unique_id=835187226]
position = Vector2(-1, 50)
[node name="Leg_Right" type="Node2D" parent="Sticky/IK Targets"]
[node name="Leg_Right" type="Node2D" parent="Sticky/IK Targets" unique_id=1410781970]
position = Vector2(0, 51)
[node name="Head" type="Node2D" parent="Sticky/IK Targets"]
[node name="Head" type="Node2D" parent="Sticky/IK Targets" unique_id=1860155308]
position = Vector2(0, -10)
[node name="Body" type="Node2D" parent="Sticky/IK Targets"]
[node name="Body" type="Node2D" parent="Sticky/IK Targets" unique_id=724013741]
position = Vector2(-3, -4)
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/IK Targets/Body"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Sticky/IK Targets/Body" unique_id=2080401610]
position = Vector2(2, 31)
remote_path = NodePath("../../../Stickman/Bones/Skeleton2D/Hip")
[node name="AnimationPlayer" type="AnimationPlayer" parent="Sticky"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="Sticky" unique_id=1461504481]
root_node = NodePath("../IK Targets")
libraries = {
&"": SubResource("AnimationLibrary_1hssm")
}
libraries/ = SubResource("AnimationLibrary_1hssm")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_rp7ts")
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1606660942]
libraries/ = SubResource("AnimationLibrary_rp7ts")