Add headless regression tests for Phase 4b features
- Implement test for popup anchor behavior in rule-builder menus to ensure consistent anchor positioning during menu transitions. - Create tests for stage logic, including mode transitions, toolbar visibility, and status bar updates. - Add terrain drag-painting tests to verify correct block placement behavior and conflict handling. - Introduce walk waypoint tests to check for arrival conditions and position stability after navigation.
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@@ -50,6 +50,11 @@ const COLLISION_NODE_NAME := "CollisionPolygon2D"
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if _outline != null:
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_outline.width = value
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## Registry id of the spawn template that produced this block (Phase 4b). Used
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## by the terrain drag-painting three-state overlap query to detect same-type
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## overlaps. Plain var (not inspector-editable).
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var spawn_id: String = ""
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# ---------------------------------------------------------------------------
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# Internal node references (built in _ready, @tool-safe)
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# ---------------------------------------------------------------------------
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