Implement Phase 6 features for Stickman Editor
- Updated BUGS.md with new issues related to selection bounding box, touchpad panning speed, and zooming behavior. - Enhanced PROJECT.md with detailed specifications for touchpad controls, recent colors in the color picker, and a status bar for project information. - Modified project.godot to update compatibility version to 4.7. - Added a status bar in stickman_editor.tscn to display cursor coordinates and snap status. - Updated body_part_panel.gd to handle recent colors and cursor detection over drawing areas. - Enhanced stickman_editor.gd to manage cursor coordinates display and recent colors tracking. - Improved whole_stickman_preview.gd to render selection gizmos on top of other parts. - Created master_rig.tscn for the stickman rig structure with bones and IK targets. - Developed master_rig_builder.gd to automate the rig building process with remote transforms and IK modifications.
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@@ -58,6 +58,7 @@ anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = 68.0
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offset_bottom = -28.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_constants/separation = 6
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@@ -149,3 +150,29 @@ max_value = 100.0
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value = 15.0
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step = 1.0
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rounded = true
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[node name="StatusBar" type="HBoxContainer" parent="."]
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unique_name_in_owner = true
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layout_mode = 1
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anchor_left = 0.0
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -28.0
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grow_horizontal = 2
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grow_vertical = 0
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[node name="CursorCoords" type="Label" parent="StatusBar"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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text = ""
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horizontal_alignment = 0
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vertical_alignment = 1
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[node name="SnapStatus" type="Label" parent="StatusBar"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "SNAP: OFF"
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horizontal_alignment = 2
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vertical_alignment = 1
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