Add asset creation skill and artist agent for Stickman Studio
- Introduced a new artist agent to create and review vector, raster, clothing, prop, and animation assets based on user prompts or reference images. - Created an asset-creation skill to manage the delegation, review, approval, and handoff processes for graphical assets and animations. - Added project format routing documentation to guide asset creation and ensure consistency in Stickman Studio. - Established a review workflow for asset promotion, ensuring thorough validation and user approval before finalizing assets. - Documented the specifications for scenery, backgrounds, and vector surface finishes to enhance the child experience in the Sandbox Stage.
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# Asset review and promotion
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## Review bundle
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Use `content/review/artist/<request-slug>/`, where the slug is short, lowercase, and hyphenated. This tree is ignored by Git and is not scanned by the immediate-child prop and stickman library scanners.
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Keep:
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- versioned candidate files such as `briefcase-v1.prop` or `detective-coat-v2.stk`;
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- `preview.png` or a clearly named contact sheet;
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- animation key-pose captures when applicable;
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- `review.md`.
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`review.md` records:
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- the requested outcome and intended use;
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- which supplied images were references and which, if any, were edit targets;
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- creative choices and optional Artist suggestions;
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- external reference URLs and known license/usage notes;
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- candidate filenames and intended production destinations;
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- validation commands or scenes, observed results, and unverified outcomes.
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Do not copy browsed reference images into the bundle unless the user owns them or their license permits redistribution.
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## Approval boundary
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Show the preview and report the candidate paths. Wait for explicit approval before copying a candidate to a production location. Revision requests produce a new version rather than destroying the earlier candidate.
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After approval:
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- `.prop` -> `content/props/`
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- `.stk` -> `content/stickmen/`
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- PNG -> the relevant existing `resources/` category, or `resources/art/<kind>/` when necessary
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- animation -> the approved specification's rig/tool asset location
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Never overwrite an existing production file unless the user specifically approves replacement. Do not delete the review bundle unless the user asks for cleanup.
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