Add new scene files and implement stage impact resolver
- Created three new scene files: `wobble.scene`, `wobble2.scene`, and `wobble3.scene` with various terrain and prop configurations. - Introduced `stage_impact_resolver.gd` script to manage impact detection and response between props and stickmen. - Added unit tests for actor blocking overlap to ensure proper interaction with stationary props.
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@@ -70,6 +70,13 @@
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"play": "#33DD77",
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"guide": "#22C6FF"
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},
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"effects": {
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"impact_wobble": {
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"duration": 0.48,
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"maximum_angle_degrees": 7.0,
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"sideways_offset": 4.0
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}
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},
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"grid": { "snap_size": 15.0 },
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"chrome": {
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"style_defaults": { "bg_color": "#171B24F2", "corner_radius": 10 },
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