feat: Add project roadmap and initial specifications for dynamic vector props and terrain system
- Created ROADMAP.md outlining core features, implementation phases, and detailed breakdown for the Stickman Sandbox Builder project. - Introduced plans for dynamic vector props with `PropBlock` specification, including reusable components and utility functions for prop creation. - Developed a vector terrain system plan detailing the reusable `TerrainBlock` component and associated utility functions for geometry handling. - Implemented `PhysicsTestHarness` scene for testing physics interactions with dynamic props and terrain. - Added scripts for `PropBlock`, `PropUtils`, `TerrainBlock`, and `TerrainUtils` to support dynamic prop creation and terrain management.
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[gd_scene format=3]
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[ext_resource type="Script" path="res://scripts/physics_test_harness.gd" id="1_harness"]
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[node name="PhysicsTestHarness" type="Node2D"]
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script = ExtResource("1_harness")
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(0, -400)
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zoom = Vector2(0.5, 0.5)
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[node name="Environment" type="Node2D" parent="."]
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