Add unique identifier for test_phase3c_walk_recovery.gd

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2026-09-06 13:09:37 -04:00
parent 1f91f3d2e5
commit 80595a0273
53 changed files with 6806 additions and 471 deletions
+133
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class_name ActionRegistry
extends RefCounted
## ActionRegistry - Registry of director action templates (Phase 3c).
##
## Single source of truth for the action types the Director Tool and the event
## system understand. Adding a new action type is just appending an entry here;
## the ActionEditor and the panels generate their UI from this registry, so no
## other code changes are required.
const ACTION_TEMPLATES := {
"walk_to": {
"label": "Walk To",
"icon": "🚶",
"params": [
{ "key": "target", "type": "position", "required": true },
],
},
"speak": {
"label": "Speak",
"icon": "💬",
"params": [
{ "key": "text", "type": "text", "required": true },
{ "key": "duration", "type": "float", "default": 2.0 },
],
},
"wait": {
"label": "Wait",
"icon": "",
"params": [
{ "key": "duration", "type": "float", "required": true },
],
},
"ragdoll": {
"label": "Ragdoll",
"icon": "💥",
"params": [],
},
"recover": {
"label": "Recover",
"icon": "🔄",
"params": [],
},
}
static func types() -> Array[String]:
# Dictionary.keys() returns an untyped Array at runtime; build a genuinely
# typed Array[String] so callers can store it in typed locals (see
# ActionEditor._current_type / RuleEditor._select_action_type).
var out: Array[String] = []
out.assign(ACTION_TEMPLATES.keys())
return out
static func has_type(type: String) -> bool:
return ACTION_TEMPLATES.has(type)
static func label(type: String) -> String:
var tpl: Dictionary = ACTION_TEMPLATES.get(type, {})
return String(tpl.get("label", type))
static func icon(type: String) -> String:
var tpl: Dictionary = ACTION_TEMPLATES.get(type, {})
return String(tpl.get("icon", ""))
## Converts a flat queue action into a rule-action shape (adds `target` + nests
## params). `target_id` is the acting stickman's instance id.
static func to_rule_action(action: Dictionary, target_id: int) -> Dictionary:
var params: Dictionary = {}
match String(action.get("type", "")):
"walk_to":
params["target"] = action.get("target", Vector2.ZERO)
"speak":
params["text"] = String(action.get("text", ""))
params["duration"] = float(action.get("duration", 2.0))
"wait":
params["duration"] = float(action.get("duration", 0.0))
return {
"type": String(action.get("type", "")),
"target": target_id,
"params": params,
}
## Converts a rule-action shape back into a flat queue action (drops `target`).
static func from_rule_action(rule_action: Dictionary) -> Dictionary:
var params: Dictionary = rule_action.get("params", {})
match String(rule_action.get("type", "")):
"walk_to":
return { "type": "walk_to", "target": params.get("target", Vector2.ZERO) }
"speak":
return {
"type": "speak",
"text": String(params.get("text", "")),
"duration": float(params.get("duration", 2.0)),
}
"wait":
return { "type": "wait", "duration": float(params.get("duration", 0.0)) }
_:
return { "type": String(rule_action.get("type", "")) }
## Human-readable one-line summary for both flat queue actions and rule-action
## shapes (the get() fallbacks tolerate either key layout).
static func summarize(action: Dictionary) -> String:
var type := String(action.get("type", ""))
var params: Dictionary = action.get("params", {})
match type:
"walk_to":
var t: Vector2 = action.get("target", params.get("target", Vector2.ZERO))
return "Walk To (%d, %d)" % [int(roundf(t.x)), int(roundf(t.y))]
"speak":
var text := String(action.get("text", params.get("text", "")))
var dur := float(action.get("duration", params.get("duration", 2.0)))
return "Speak \"%s\" (%ss)" % [text, _fmt_duration(dur)]
"wait":
var wd := float(action.get("duration", params.get("duration", 0.0)))
return "Wait %ss" % _fmt_duration(wd)
"ragdoll":
return "Ragdoll"
"recover":
return "Recover"
_:
return type
static func _fmt_duration(v: float) -> String:
if v == roundf(v):
return str(int(v))
return str(v)