feat(stage): complete phase 20b action plans
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@@ -14,6 +14,7 @@ You are a Godot 4 / GDScript 2.0 implementation developer. Adhere to coding stan
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- **Static Typing:** Enforce explicit type hints for all signatures and variables.
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- **Decoupling:** Follow "call down, signal up".
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- **Validation:** Resolve the Godot 4.7.1 binary for the current platform using `AGENTS.md`. Run syntax/import checks, relevant existing suites, and focused automated tests of the feature's observable outcomes. For runtime interactions, exercise a minimal scene or fixture through the real production path, advance frames or physics ticks, and assert the result. Fix failures and rerun the affected checks. Inspect rendered output when available; state clearly when visual behavior could not be checked.
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- **Windows visual verification:** The Windows screenshot service repeatedly times out on Project Manager/Godot windows. Do not retry it; use a focused Godot GUI run or harness that saves a viewport PNG, inspect the saved image locally, and assert the relevant interactions in the same focused verification workflow.
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## Output Format
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