feat(stage): complete phase 20b action plans

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2026-11-04 01:19:57 -05:00
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- A load failure shows a "Could Not Load Scene" dialog and falls back to a blank scene.
- **Richer debug logs:** append `--verbose` to the scene-playback (or headless) command to surface engine warnings/errors alongside your own `print()` lines.
## Visual verification on Windows
- The Windows screenshot service repeatedly times out when capturing the Project Manager or Godot windows. Do not retry or depend on its live-window feed.
- For visual UI verification, run a focused Godot scene or test harness that exercises the relevant controls and saves a viewport PNG, then inspect that image locally. Keep interaction assertions in the focused run as well; use headless runs for behavior that does not need rendered output.
## Project overview
Stickman Studio is a kid-friendly 2D scene-building and directing project—not only a