feat: Implement draggable torso and head IK targets in the test harness
- Added draggable handles for the torso and head to the test harness. - Updated `IK_HANDLE_PATHS` to include new entries for "Head" and "Torso". - Implemented distinct colors for the torso (magenta) and head (yellow) markers. - Added a visual aid (aim line) to indicate the head's LookAt target direction. - Ensured that dragging the torso moves only the torso marker, allowing for limb stretching towards stationary targets.
This commit is contained in:
@@ -271,6 +271,16 @@ func set_show_guide(enabled: bool) -> void:
|
||||
preview_area.queue_redraw()
|
||||
|
||||
|
||||
## Returns the preview-space position of a guide joint (a master-space
|
||||
## GUIDE_JOINTS entry mapped through _guide_to_preview). Guarded against
|
||||
## unknown joint names.
|
||||
func get_guide_joint_preview(joint_name: String) -> Vector2:
|
||||
if not GUIDE_JOINTS.has(joint_name):
|
||||
push_warning("WholeStickmanPreview: unknown guide joint '%s'." % joint_name)
|
||||
return Vector2.ZERO
|
||||
return _guide_to_preview(GUIDE_JOINTS[joint_name])
|
||||
|
||||
|
||||
func reset_view() -> void:
|
||||
_zoom = 1.0
|
||||
_pan_offset = Vector2.ZERO
|
||||
|
||||
Reference in New Issue
Block a user