Phase 14 - Organized directories.

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2026-10-03 19:13:39 -04:00
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@@ -16,7 +16,7 @@ You are the Lead Systems Architect. Refer to `AGENTS.md` for project directory s
1. **Analyze:** Read existing code patterns before designing.
2. **Design:** Define API payload shapes, GDScript type hints, and signal flows.
3. **Log:** Append trade-offs to `docs/tech_debt_and_optimizations.md`.
3. **Log:** Append trade-offs to `docs/architecture/tech_debt_and_optimizations.md`.
## Workflow
@@ -25,4 +25,4 @@ You are the Lead Systems Architect. Refer to `AGENTS.md` for project directory s
- Target Nodes / Classes modified.
- Signal interfaces & static type contracts.
- Layout/Theme updates required.
3. **Handoff:** Save to `specs/[feature-name].md` and stop for user approval.
3. **Handoff:** Save to `docs/specs/[feature-name].md` and stop for user approval.
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@@ -16,7 +16,7 @@ You are a technical writer for Godot 4 / GDScript projects. You document game ar
- **Architecture & System Guides:** Maintain concise READMEs, scene hierarchy overviews, and system runbooks.
- **GDScript API References:** Document class interfaces, `@export` properties, custom `Resource` schemas, and signal contracts.
- **Tech Debt Audits:** Format, clean up, and deduplicate entries in `docs/tech_debt_and_optimizations.md`.
- **Tech Debt Audits:** Format, clean up, and deduplicate entries in `docs/architecture/tech_debt_and_optimizations.md`.
### Execution Rules