Phase 14 - Organized directories.

This commit is contained in:
2026-10-03 19:13:39 -04:00
parent 6666173c4f
commit d950fd9d9a
307 changed files with 1452 additions and 1110 deletions
+3 -3
View File
@@ -15,8 +15,8 @@
extends SceneTree
const STAGE_SCENE := preload("res://scenes/sandbox_stage.tscn")
const TERRAIN_BLOCK := preload("res://scripts/terrain_block.gd")
const STAGE_SCENE := preload("res://scenes/stage/sandbox_stage.tscn")
const TERRAIN_BLOCK := preload("res://scripts/terrain/terrain_block.gd")
var _checks := 0
var _failures := 0
@@ -93,7 +93,7 @@ func _run() -> void:
func _spawn_crate(world: Node2D, pos: Vector2) -> Node2D:
var crate = preload("res://scripts/prop_block.gd").new()
var crate = preload("res://scripts/props/prop_block.gd").new()
crate.name = "Crate"
crate.polygon_points = PackedVector2Array([
Vector2(-24, -24), Vector2(24, -24), Vector2(24, 24), Vector2(-24, 24),