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a9c0886348
feat(stage): complete phase 20b action plans
feature/phase-20-action-reactions
ryan
2026-11-04 01:19:57 -05:00
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87a33b0abc
docs: update Phase 20a checkpoint status
ryan
2026-10-26 15:11:27 -04:00
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35eb0e2503
feat: add Phase 20a stage identities and overlap selection
ryan
2026-10-26 15:10:28 -04:00
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0cc882ef4b
Merge branch 'feature/phase-19-ground-swatches-bounds'
main
ryan
2026-10-24 12:04:10 -04:00
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e96ca22ef3
feat: update worktree guidelines for agents and skills to confirm user preferences before creating worktrees
ryan
2026-10-24 12:03:32 -04:00
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e75a4944bf
feat: enhance choice layout parameters for ground finish chooser
feature/phase-19-ground-swatches-bounds
ryan
2026-10-24 11:59:48 -04:00
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44afaa3133
feat: establish feature worktree guidelines across agents and skills
ryan
2026-10-24 01:17:26 -04:00
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ce46b5d97e
feat: harmonize Prop and Stickman editor UI
ryan
2026-10-24 01:02:11 -04:00
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ddb298f631
Add visual harmonization tests for editor UI components and ground finish chooser
feature/editor-visual-harmonization
ryan
2026-10-23 15:20:12 -04:00
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0a5ef0a61e
feat: Add StageDialogStyler for enhanced dialog management
ryan
2026-10-23 01:16:22 -04:00
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c6f3930dcb
Implement Phase 19 updates and user/editor verification
feature/phase-19-scenery
ryan
2026-10-22 17:02:39 -04:00
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59f1817063
Add StageBackgroundView and related tests for plain background functionality
ryan
2026-10-22 16:18:25 -04:00
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db677dc194
Refactor code structure for improved readability and maintainability
ryan
2026-10-22 00:52:36 -04:00
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0b1dda2e2f
Add Phase 19 Starter Scene Composition UI/UX Specification and Tests
ryan
2026-10-21 17:46:58 -04:00
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c1758efd3b
Add tests for scenery surface caching and preview behavior
ryan
2026-10-21 11:06:57 -04:00
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80ba83b703
feat: Enhance surface setup chooser with compact mode and cancel functionality
ryan
2026-10-19 09:46:51 -04:00
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26dd9c64e1
Add Stage Surface Color Dialog and Background Ground Functionality
ryan
2026-10-17 21:00:03 -04:00
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a0510e6405
Add new test file for phase 19 scenery with unique identifier
ryan
2026-10-17 12:53:38 -04:00
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36032ebb1e
Add asset creation skill and artist agent for Stickman Studio
ryan
2026-10-15 14:35:44 -04:00
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f852a4d6de
refactor: Update status and verification notes for Phase 17 features in documentation
ryan
2026-10-14 18:15:29 -04:00
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ba85a967e3
feat: Implement Phase 18 palette image icons and update asset card functionality
ryan
2026-10-14 18:08:06 -04:00
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b7235c503d
Refactor code structure for improved readability and maintainability
ryan
2026-10-14 15:12:07 -04:00
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5c3b056a13
Add new scene files and implement stage impact resolver
ryan
2026-10-14 13:08:34 -04:00
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628c07e70e
refactor: Update developer instructions and spec pipeline descriptions for clarity and improved validation processes
ryan
2026-10-13 21:44:40 -04:00
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d8b1b1164b
Add Use Spot Overlay and Target Capture Bar functionality
ryan
2026-10-13 11:23:44 -04:00
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235c6aa6a6
fix: Temporarily disable prop trace and scale trace for debugging purposes
ryan
2026-10-10 12:17:01 -04:00
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373f40cf75
Add new stage editor scripts for target capture, terrain painting, theme management, rule engine, and spatial indexing
ryan
2026-10-10 12:13:01 -04:00
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1d4a71525a
Implement Phase 17a Prop Roles UI/UX Specification and associated functionality
ryan
2026-10-09 23:11:34 -04:00
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3f66cc3195
feat: Implement Phase 16 - Move To: Walk and Run
ryan
2026-10-05 15:04:09 -04:00
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36596b2c28
docs: Update README and plans documentation for clarity and organization
ryan
2026-10-03 20:18:52 -04:00
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d950fd9d9a
Phase 14 - Organized directories.
ryan
2026-10-03 19:13:39 -04:00
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6666173c4f
Implement speech style toolbar live-edit refinements and whole speech show controls
ryan
2026-10-03 14:49:22 -04:00
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6a1359f244
Add prop interaction system and throw mechanics specification
ryan
2026-09-25 23:42:26 -04:00
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730a9a966b
feat: Implement Live Director System for interactive simulation control
ryan
2026-09-24 15:25:10 -04:00
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043f114083
Implement interactive prop handling for StickmanRig
feature/prop_interaction
ryan
2026-09-23 21:26:13 -04:00
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-
0a7f97cec7
Implement Phase 10a - Prop Scaling
ryan
2026-09-22 22:23:31 -04:00
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97f3730413
feat: Integrate custom prop library and sandbox functionality
ryan
2026-09-21 23:13:35 -04:00
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00abacc7b2
Add regression tests for prop attachment, centering, and editor UX
ryan
2026-09-21 16:48:24 -04:00
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e3689c86c8
refactor: Update architect and spec-pipeline documentation for clarity and detail; add new Prop Editor plan
ryan
2026-09-20 00:26:11 -04:00
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ed9a2d0d18
Merge remote-tracking branch 'origin/feature/prop-editor'
ryan
2026-09-19 23:57:12 -04:00
-
-
b66ded5f60
Add headless regression tests for Prop Editor functionality
feature/prop-editor
ryan
2026-09-19 21:26:03 -04:00
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fbce638bc5
Refactor stickman rig and ragdoll mechanics; enhance pose restoration and stability
ryan
2026-09-18 22:44:48 -04:00
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-
db4ff8d939
Implement Phase 8: Rig Relocation and Component Modularization
ryan
2026-09-18 14:11:53 -04:00
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9a22322dba
feat: Add architecture plan for rig relocation and component modularization
ryan
2026-09-18 09:57:06 -04:00
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1a2a43c805
Add reusable UI components for Phase 7 UI Polish
ryan
2026-09-18 09:42:48 -04:00
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baa19a9341
Add initial draft for Phase 7 UI Polish plan
ryan
2026-09-17 22:17:42 -04:00
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2071ee03b7
feat: Implement Phase 6a Airborne Mechanics and Landing Absorption
ryan
2026-09-17 19:09:54 -04:00
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3e39fd9287
Merge remote-tracking branch 'origin/feature/command-line-scene'
ryan
2026-09-16 09:36:01 -04:00
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08247eadef
Add ramp scene and implement Phase 6 for dynamic IK and terrain-following locomotion
ryan
2026-09-16 09:33:07 -04:00
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e1b4554ca9
feat: Implement command-line scene loading and PLAY-on-launch functionality
feature/command-line-scene
ryan
2026-09-15 15:43:15 -04:00
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-
a7c58705e1
Add missing stickman placeholder and stage scene I/O functionality
ryan
2026-09-14 15:45:32 -04:00
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3a1d522ec9
Add Phase 4 Final Bugs Specification and Tests
ryan
2026-09-13 23:20:01 -04:00
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ce6bcecd00
Implement collision bodies, physics events, and hit reactions for StickmanRig
ryan
2026-09-13 10:31:41 -04:00
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04e0f1bea2
feat: Enhance Trigger Area Reliability in Sandbox Stage
ryan
2026-09-11 15:43:08 -04:00
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31282313be
docs: Add diagnostic plan for Trigger Areas not firing, including root causes and fix procedures
ryan
2026-09-11 14:17:08 -04:00
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63c64bd529
Refactor ragdoll recovery system: implement joint bend limits and recovery path overrides
ryan
2026-09-10 01:09:30 -04:00
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699b623be3
Implement Ragdoll Cleanup: Fix recovery position offset, visual identity, and profile persistence
ryan
2026-09-09 23:22:18 -04:00
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80595a0273
Add unique identifier for test_phase3c_walk_recovery.gd
ryan
2026-09-06 13:09:37 -04:00
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1f91f3d2e5
Add headless regression tests for Phase 4b features
ryan
2026-09-04 15:08:08 -04:00
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d77b5e5441
feat: Enhance UI and control features for Phase 4, including status bar, mode switcher, and cursor feedback
ryan
2026-09-01 23:38:43 -04:00
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f208127917
feat: Implement Phase 4 Trigger Events System
ryan
2026-09-01 08:58:07 -04:00
-
bf11a5fab5
Add Phase 3a Core Director Functionality
ryan
2026-08-30 00:29:30 -04:00
-
badff571f0
feat: Enhance selection and grid functionality in sandbox stage and gizmos
ryan
2026-08-29 00:18:57 -04:00
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2a6b4aa965
feat: Add fix-pipeline skill for diagnosing and resolving bugs across roles
ryan
2026-08-28 22:22:28 -04:00
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ad08e6d9f5
fix: Adjust reasoning effort level to medium in developer agent and update tester model reference
ryan
2026-08-28 22:09:10 -04:00
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ef30931b20
Add sandbox stage builder scripts and functionality
ryan
2026-08-28 21:53:55 -04:00
-
0e971d99b1
Refactor animation generation: replace create_walk.gd with create_animations.gd
ryan
2026-08-27 12:01:54 -04:00
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e3df1cc5c0
feat: Implement kinematic-to-ragdoll transition system
ryan
2026-08-27 00:05:17 -04:00
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6edf3e53e3
feat: Add project roadmap and initial specifications for dynamic vector props and terrain system
ryan
2026-08-26 09:35:09 -04:00
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4d490eef6c
feat: Refactor head transformation logic and update driver paths for pivot integration
ryan
2026-08-25 08:47:16 -04:00
-
07bef66703
Implement rig animation controls in the test harness
ryan
2026-08-24 23:41:23 -04:00
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273090993e
feat: Implement facing profiles and bend direction toggles in test harness
ryan
2026-08-23 22:21:23 -04:00
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ab5c79ab6a
feat: Implement draggable torso and head IK targets in the test harness
ryan
2026-08-21 12:39:31 -04:00
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6b273c049c
fix: address shape mounting issues in StkRigAdapter
ryan
2026-08-19 10:01:25 -04:00
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1252728c06
feat: Implement Stickman Factory and Test Harness for runtime rigging
ryan
2026-08-18 21:44:56 -04:00
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48d98ce0fe
Add StkRigAdapter for runtime skeleton fitting and shape mounting
ryan
2026-08-18 17:12:54 -04:00
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1eeeb64b39
changes
ryan
2026-08-17 13:42:18 -04:00
-
28e8798021
Implement Phase 6 features for Stickman Editor
ryan
2026-08-14 21:49:06 -04:00
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b97bc145e4
first commit
ryan
2026-08-08 00:00:50 -04:00