Files
stickman/master_rig2.tscn
2026-08-17 13:42:18 -04:00

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[gd_scene format=3 uid="uid://bebku4g6ma0ge"]
[sub_resource type="GDScript" id="GDScript_f0s26"]
script/source = "@tool
extends Node2D
@export var radius : float = 100.0:
set(value):
radius = value
queue_redraw()
@export var color : Color = Color.WHITE:
set(value):
color = value
queue_redraw()
func _draw():
draw_circle(Vector2(0,0), radius, color)
"
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_yvxej"]
target_nodepath = NodePath("../IK_Targets/Right_Hand")
flip_bend_direction = true
joint_one_bone_idx = 4
joint_one_bone2d_node = NodePath("Torso/RightUpperArm")
joint_two_bone_idx = 5
joint_two_bone2d_node = NodePath("Torso/RightUpperArm/RightLowerArm")
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_f0s26"]
target_nodepath = NodePath("../IK_Targets/Left_Hand")
joint_one_bone_idx = 2
joint_one_bone2d_node = NodePath("Torso/LeftUpperArm")
joint_two_bone_idx = 3
joint_two_bone2d_node = NodePath("Torso/LeftUpperArm/LeftLowerArm")
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_ylko5"]
target_nodepath = NodePath("../IK_Targets/Right_Leg")
joint_one_bone_idx = 8
joint_one_bone2d_node = NodePath("Torso/RightUpperLeg")
joint_two_bone_idx = 9
joint_two_bone2d_node = NodePath("Torso/RightUpperLeg/RightLowerLeg")
[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_2leu7"]
target_nodepath = NodePath("../IK_Targets/Left_Leg")
flip_bend_direction = true
joint_one_bone_idx = 6
joint_one_bone2d_node = NodePath("Torso/LeftUpperLeg")
joint_two_bone_idx = 7
joint_two_bone2d_node = NodePath("Torso/LeftUpperLeg/LeftLowerLeg")
[sub_resource type="SkeletonModification2DLookAt" id="SkeletonModification2DLookAt_j4hao"]
bone_index = 1
bone2d_node = NodePath("Torso/Head")
target_nodepath = NodePath("../IK_Targets/Head")
enable_constraint = true
constraint_angle_min = 54.99999
constraint_angle_max = 304.9999
constraint_angle_invert = true
constraint_in_localspace = true
[sub_resource type="SkeletonModificationStack2D" id="SkeletonModificationStack2D_j4hao"]
enabled = true
modification_count = 5
modifications/0 = SubResource("SkeletonModification2DTwoBoneIK_yvxej")
modifications/1 = SubResource("SkeletonModification2DTwoBoneIK_f0s26")
modifications/2 = SubResource("SkeletonModification2DTwoBoneIK_ylko5")
modifications/3 = SubResource("SkeletonModification2DTwoBoneIK_2leu7")
modifications/4 = SubResource("SkeletonModification2DLookAt_j4hao")
[node name="Master" type="Node2D" unique_id=319103476]
[node name="Body" type="Node2D" parent="." unique_id=327811712]
[node name="Head" type="Node2D" parent="Body" unique_id=864822355]
position = Vector2(-0.038604364, -463.49545)
rotation = 0.0005541252
scale = Vector2(0.9998275, 0.9998275)
script = SubResource("GDScript_f0s26")
[node name="Body" type="Line2D" parent="Body" unique_id=1290443463]
rotation = -3.1415925
points = PackedVector2Array(0, 0, 0, 400)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftUpperLeg" type="Line2D" parent="Body" unique_id=199373156]
position = Vector2(1.6097474e-05, 5.3068015e-07)
rotation = 0.4947604
scale = Vector2(0.99997425, 0.99997425)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightUpperLeg" type="Line2D" parent="Body" unique_id=1396556308]
position = Vector2(-2.323452e-05, 2.1204825e-05)
rotation = -0.4947779
scale = Vector2(0.99997836, 0.99997836)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftLowerLeg" type="Line2D" parent="Body" unique_id=1590485904]
position = Vector2(-94.961716, 176.01196)
rotation = 0.0051915757
scale = Vector2(0.9999537, 0.9999537)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightLowerLeg" type="Line2D" parent="Body" unique_id=29203948]
position = Vector2(94.96519, 176.01103)
rotation = -0.0051744725
scale = Vector2(0.9999583, 0.9999583)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftUpperArm" type="Line2D" parent="Body" unique_id=744524157]
position = Vector2(0, -248)
rotation = 1.6184965
scale = Vector2(0.9999738, 0.9999738)
points = PackedVector2Array(0, 0, 0, 175)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightUpperArm" type="Line2D" parent="Body" unique_id=1593646765]
position = Vector2(0, -248)
rotation = -1.6184964
scale = Vector2(0.9999738, 0.9999738)
points = PackedVector2Array(0, 0, 0, 175)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="LeftLowerArm" type="Line2D" parent="Body" unique_id=2142117097]
position = Vector2(-167.80449, -256.01038)
rotation = 3.1406152
scale = Vector2(0.9999486, 0.9999486)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="RightLowerArm" type="Line2D" parent="Body" unique_id=1200980480]
position = Vector2(167.80452, -256.01035)
rotation = -3.1406155
scale = Vector2(0.9999486, 0.9999486)
points = PackedVector2Array(0, 0, 0, 200)
width = 16.0
default_color = Color(0.445488, 0.445488, 0.445488, 1)
[node name="Skeleton2D" type="Skeleton2D" parent="." unique_id=1854735445]
rotation = -0.0006991282
modification_stack = SubResource("SkeletonModificationStack2D_j4hao")
[node name="Torso" type="Bone2D" parent="Skeleton2D" unique_id=744339938]
rotation = 0.0006991282
rest = Transform2D(0.99999976, 0.00069912814, -0.00069912814, 0.99999976, 0, 0)
[node name="Head" type="Bone2D" parent="Skeleton2D/Torso" unique_id=1487357366]
position = Vector2(-0.12882307, -391.5079)
rotation = 0.00055408594
scale = Vector2(0.9998275, 0.9998275)
rest = Transform2D(0.9998273, 0.0005539903, -0.0005539903, 0.9998273, -0.12882307, -391.5079)
auto_calculate_length_and_angle = false
length = 90.0
bone_angle = -90.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/Head" unique_id=396112729]
position = Vector2(0.050337255, -72.00002)
remote_path = NodePath("../../../../Body/Head")
[node name="LeftUpperArm" type="Bone2D" parent="Skeleton2D/Torso" unique_id=1840957808]
position = Vector2(0, -248)
rotation = 0.047700156
scale = Vector2(0.9999738, 0.9999738)
rest = Transform2D(0.9988364, 0.04768082, -0.04768082, 0.9988364, 0, -248)
auto_calculate_length_and_angle = false
length = 168.0
bone_angle = -180.0
metadata/_local_pose_override_enabled_ = true
[node name="LeftLowerArm" type="Bone2D" parent="Skeleton2D/Torso/LeftUpperArm" unique_id=721380545]
position = Vector2(-168, 0)
rotation = -0.04867762
scale = Vector2(0.9999748, 0.9999748)
rest = Transform2D(0.9987903, -0.04865717, 0.04865717, 0.9987903, -168, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = -90.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperArm/LeftLowerArm" unique_id=1189277122]
position = Vector2(3.0517578e-05, 1.9073486e-06)
rotation = 3.1415927
remote_path = NodePath("../../../../../Body/LeftLowerArm")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperArm" unique_id=1110605862]
rotation = 1.5707964
remote_path = NodePath("../../../../Body/LeftUpperArm")
[node name="RightUpperArm" type="Bone2D" parent="Skeleton2D/Torso" unique_id=36616186]
position = Vector2(0, -248)
rotation = -0.047700036
scale = Vector2(0.9999738, 0.9999738)
rest = Transform2D(0.9988364, -0.047680702, 0.047680702, 0.9988364, 0, -248)
auto_calculate_length_and_angle = false
length = 168.00006
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RightLowerArm" type="Bone2D" parent="Skeleton2D/Torso/RightUpperArm" unique_id=1018820563]
position = Vector2(168, 0)
rotation = -1.522119
scale = Vector2(0.9999748, 0.9999748)
rest = Transform2D(0.048656836, -0.9987903, 0.9987903, 0.048656836, 168, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperArm/RightLowerArm" unique_id=1282597655]
rotation = -1.5707964
remote_path = NodePath("../../../../../Body/RightLowerArm")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperArm" unique_id=975221467]
rotation = -1.5707964
remote_path = NodePath("../../../../Body/RightUpperArm")
[node name="LeftUpperLeg" type="Bone2D" parent="Skeleton2D/Torso" unique_id=180737371]
position = Vector2(-9.536743e-07, 0)
rotation = 0.4947604
scale = Vector2(0.99997425, 0.99997425)
rest = Transform2D(0.88005984, 0.47480857, -0.47480857, 0.88005984, -9.536743e-07, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 90.0
metadata/_local_pose_override_enabled_ = true
[node name="LeftLowerLeg" type="Bone2D" parent="Skeleton2D/Torso/LeftUpperLeg" unique_id=81288294]
position = Vector2(0, 200)
rotation = 1.0812275
scale = Vector2(0.99997944, 0.99997944)
rest = Transform2D(0.4702357, 0.8825176, -0.8825176, 0.4702357, 0, 200)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperLeg/LeftLowerLeg" unique_id=1673135542]
rotation = -1.5707964
remote_path = NodePath("../../../../../Body/LeftLowerLeg")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/LeftUpperLeg" unique_id=62385944]
position = Vector2(1.5258789e-05, -7.6293945e-06)
remote_path = NodePath("../../../../Body/LeftUpperLeg")
[node name="RightUpperLeg" type="Bone2D" parent="Skeleton2D/Torso" unique_id=1125756606]
rotation = -0.4947779
scale = Vector2(0.99997836, 0.99997836)
rest = Transform2D(0.8800552, -0.47482592, 0.47482592, 0.8800552, 0, 0)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 90.0
metadata/_local_pose_override_enabled_ = true
[node name="RightLowerLeg" type="Bone2D" parent="Skeleton2D/Torso/RightUpperLeg" unique_id=1819999778]
position = Vector2(0, 200)
rotation = 2.0603998
scale = Vector2(0.99998, 0.99998)
rest = Transform2D(-0.47026652, 0.8825017, -0.8825017, -0.47026652, 0, 200)
auto_calculate_length_and_angle = false
length = 200.0
bone_angle = 0.0
metadata/_local_pose_override_enabled_ = true
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperLeg/RightLowerLeg" unique_id=278100224]
rotation = -1.5707964
remote_path = NodePath("../../../../../Body/RightLowerLeg")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso/RightUpperLeg" unique_id=1607553157]
position = Vector2(-3.0517578e-05, 7.6293945e-06)
remote_path = NodePath("../../../../Body/RightUpperLeg")
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Skeleton2D/Torso" unique_id=968328845]
rotation = 3.1415927
remote_path = NodePath("../../../Body/Body")
[node name="IK_Targets" type="Node2D" parent="." unique_id=1089334064]
[node name="Right_Hand" type="Marker2D" parent="IK_Targets" unique_id=1785254130]
position = Vector2(168, -456)
[node name="Left_Hand" type="Marker2D" parent="IK_Targets" unique_id=1085197042]
position = Vector2(-168, -456)
[node name="Right_Leg" type="Marker2D" parent="IK_Targets" unique_id=720679106]
position = Vector2(96, 376)
[node name="Left_Leg" type="Marker2D" parent="IK_Targets" unique_id=63598929]
position = Vector2(-96, 376)
[node name="Head" type="Marker2D" parent="IK_Targets" unique_id=1347666160]
position = Vector2(0, -624)
[node name="Torso" type="Marker2D" parent="IK_Targets" unique_id=809821395]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="IK_Targets/Torso" unique_id=1659291279]
remote_path = NodePath("../../../Skeleton2D/Torso")