- Updated BUGS.md with new issues related to selection bounding box, touchpad panning speed, and zooming behavior. - Enhanced PROJECT.md with detailed specifications for touchpad controls, recent colors in the color picker, and a status bar for project information. - Modified project.godot to update compatibility version to 4.7. - Added a status bar in stickman_editor.tscn to display cursor coordinates and snap status. - Updated body_part_panel.gd to handle recent colors and cursor detection over drawing areas. - Enhanced stickman_editor.gd to manage cursor coordinates display and recent colors tracking. - Improved whole_stickman_preview.gd to render selection gizmos on top of other parts. - Created master_rig.tscn for the stickman rig structure with bones and IK targets. - Developed master_rig_builder.gd to automate the rig building process with remote transforms and IK modifications.
21 lines
498 B
Plaintext
21 lines
498 B
Plaintext
; Engine configuration file.
|
|
; It's best edited using the editor UI and not directly,
|
|
; since the parameters that go here are not all obvious.
|
|
;
|
|
; Format:
|
|
; [section] ; section goes between []
|
|
; param=value ; assign values to parameters
|
|
|
|
config_version=5
|
|
|
|
[animation]
|
|
|
|
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
|
|
|
|
[application]
|
|
|
|
config/name="stickman"
|
|
run/main_scene="uid://c5jkoyu1ik6fo"
|
|
config/features=PackedStringArray("4.7", "Forward Plus")
|
|
config/icon="res://icon.svg"
|