- Introduced `PHASE_3a_CORE_DIRECTOR.md` detailing the core functionality for directors, including navigation, action queue, UI, waypoint visualization, and action execution. - Implemented `StageDirectorVisuals` for drawing stickman action queues in edit mode, including waypoints and action badges. - Created `SpeechBubble` class for displaying speech bubbles above stickmen, with customizable text and styling.
13 lines
438 B
Plaintext
13 lines
438 B
Plaintext
[gd_scene format=3 uid="uid://tkbhhidf8nht"]
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[ext_resource type="Script" uid="uid://dkhhg81ft70mm" path="res://scripts/sandbox_stage.gd" id="1_stage"]
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[node name="SandboxStage" type="Node2D" unique_id=1704308946]
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script = ExtResource("1_stage")
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[node name="Camera2D" type="Camera2D" parent="." unique_id=770572167]
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position = Vector2(0, -400)
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zoom = Vector2(0.5, 0.5)
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[node name="World" type="Node2D" parent="." unique_id=1413544363]
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