Files
stickman/docs
ryan 373f40cf75 Add new stage editor scripts for target capture, terrain painting, theme management, rule engine, and spatial indexing
- Implement `StageTargetCaptureSession` for managing target capture sessions with throw and set down positions.
- Create `StageTerrainPainter` for terrain drag painting and overlap classification with stroke preview.
- Introduce `StageThemeController` to handle theme values and resource loading for the Sandbox Stage.
- Develop `StageRuleEngine` for runtime event matching and collision bookkeeping.
- Add `StageSpatialIndex` for broadphase stage lookups with advisory spatial indexing.
2026-10-10 12:13:01 -04:00
..
2026-10-03 19:13:39 -04:00
2026-10-03 19:13:39 -04:00

Documentation

  • guides/ contains user guides and practical project workflows.
  • architecture/ describes implemented systems and maintained technical references.
  • specs/ contains feature specifications, including completed phase specs.
  • ideas/ contains the live backlog of future feature ideas.
  • plans/ contains accepted phase design briefs and active or future implementation plans.
  • archive/ preserves older project references and completed plan drafts.
  • known_issues.md tracks current bugs and deferred fixes.

Keep README.md and AGENTS.md at the repository root for project onboarding and implementation rules.

Architecture references

  • Repository organization documents the feature-based folder layout, legacy content-path mapping, and serialized file-format compatibility contract.