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stickman/docs/architecture
ryan 373f40cf75 Add new stage editor scripts for target capture, terrain painting, theme management, rule engine, and spatial indexing
- Implement `StageTargetCaptureSession` for managing target capture sessions with throw and set down positions.
- Create `StageTerrainPainter` for terrain drag painting and overlap classification with stroke preview.
- Introduce `StageThemeController` to handle theme values and resource loading for the Sandbox Stage.
- Develop `StageRuleEngine` for runtime event matching and collision bookkeeping.
- Add `StageSpatialIndex` for broadphase stage lookups with advisory spatial indexing.
2026-10-10 12:13:01 -04:00
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