Files
stickman/content/stages/set-down.scene
T
ryan 1d4a71525a Implement Phase 17a Prop Roles UI/UX Specification and associated functionality
- Added UI/UX specification for prop roles and set down mechanics in phase 17a.
- Created `PropStageRoles` script to manage normalized behavior for props, including depth, motion, and collision settings.
- Introduced `StagePhysicsPolicy` for shared physics configurations related to props and actors.
- Developed comprehensive tests for prop roles, including default settings, legacy migration, serialization, and runtime behavior.
- Ensured proper handling of set down actions, including clearance and orientation preservation.
2026-10-09 23:11:34 -04:00

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{
"version": "1.2",
"scene_name": "Untitled",
"camera": {
"position": {
"x": -795.213195800781,
"y": -804.61474609375
},
"zoom": 0.550000071525574
},
"objects": [
{
"file_id": "terrain_1",
"type": "terrain",
"position": {
"x": -1344.0,
"y": -160.0
},
"rotation": 0.0,
"asset_id": "ground",
"scale": {
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"y": 1.0
}
},
{
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"type": "terrain",
"position": {
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},
"rotation": 0.0,
"asset_id": "ground",
"scale": {
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}
},
{
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"type": "terrain",
"position": {
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"asset_id": "ground",
"scale": {
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}
},
{
"file_id": "terrain_4",
"type": "terrain",
"position": {
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"y": -160.0
},
"rotation": 0.0,
"asset_id": "ground",
"scale": {
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}
},
{
"file_id": "terrain_5",
"type": "terrain",
"position": {
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},
"rotation": 0.0,
"asset_id": "ground",
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}
},
{
"file_id": "terrain_6",
"type": "terrain",
"position": {
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},
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"asset_id": "ground",
"scale": {
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}
},
{
"file_id": "terrain_7",
"type": "terrain",
"position": {
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},
"rotation": 0.0,
"asset_id": "ground",
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}
},
{
"file_id": "terrain_8",
"type": "terrain",
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}
},
{
"file_id": "terrain_9",
"type": "terrain",
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},
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}
},
{
"file_id": "terrain_10",
"type": "terrain",
"position": {
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},
"rotation": 0.0,
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}
},
{
"file_id": "terrain_11",
"type": "terrain",
"position": {
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},
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}
},
{
"file_id": "terrain_12",
"type": "terrain",
"position": {
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},
"rotation": 0.0,
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}
},
{
"file_id": "terrain_13",
"type": "terrain",
"position": {
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},
"rotation": 0.0,
"asset_id": "ground",
"scale": {
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}
},
{
"file_id": "stickman_1",
"type": "stickman",
"position": {
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"y": -564.0
},
"rotation": 0.0,
"stk_path": "res://content/stickmen/break.stk",
"facing_profile": "FORWARD",
"action_queue": [
{
"type": "move_to",
"target": {
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"y": -206.43310546875
},
"style": "run"
},
{
"type": "pick_up_prop",
"target_prop_id": "prop_87555809_220550165_4",
"hand": "auto"
},
{
"type": "move_to",
"target": {
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"y": -197.342041015625
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"style": "run"
},
{
"type": "set_down_prop",
"target_position": {
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}
},
{
"type": "move_to",
"target": {
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},
"style": "run"
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{
"type": "move_to",
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},
"style": "run"
}
]
},
{
"file_id": "prop_1",
"type": "prop",
"position": {
"x": -156.0,
"y": -1512.0
},
"rotation": 0.0,
"asset_id": "res://content/props/briefcase.prop",
"stage_object_id": "prop_87555809_220550165_4",
"roles": {
"depth": "front",
"start_motion": "physics",
"holds_other_props": false,
"blocks_stickmen": false,
"can_pick_up": true,
"released_blocks_stickmen": false,
"released_bumps_other_props": true,
"legacy_draw_order": false
},
"scale": {
"x": 1.0,
"y": 1.0
},
"material_preset": 1
},
{
"file_id": "prop_2",
"type": "prop",
"position": {
"x": -168.0,
"y": -324.0
},
"rotation": 0.0,
"asset_id": "crate",
"stage_object_id": "prop_1055778436_3931179398_5",
"roles": {
"depth": "front",
"start_motion": "still",
"holds_other_props": true,
"blocks_stickmen": false,
"can_pick_up": false,
"released_blocks_stickmen": true,
"released_bumps_other_props": true,
"legacy_draw_order": false
},
"scale": {
"x": 4.12768173217773,
"y": 4.12768173217773
},
"material_preset": 1
}
],
"event_rules": [],
"metadata": {
"created_unix": 1791342771,
"modified_unix": 1791471934.192,
"autosave": false,
"source_path": ""
}
}