- Created three new scene files: `wobble.scene`, `wobble2.scene`, and `wobble3.scene` with various terrain and prop configurations. - Introduced `stage_impact_resolver.gd` script to manage impact detection and response between props and stickmen. - Added unit tests for actor blocking overlap to ensure proper interaction with stationary props.
Active plans and design briefs
Keep accepted Designer handoff briefs and future implementation plans in this directory. Name phase briefs phase_<number>_<feature_slug>.md and title them Phase <number> — <Feature>.
Designer briefs capture the product goal, user experience, scope, success criteria, and questions for the spec-pipeline. They are planning inputs, not final architecture specifications; the architect writes those in ../specs/.
Move completed or superseded plan drafts to ../archive/plans/.