1.0 KiB
1.0 KiB
name, description
| name | description |
|---|---|
| spec-pipeline | Lean implementation loop: Architect -> Developer -> User Verification. |
Execution Logic
-
Phase 1: Architecture (Optional for small edits)
@architectdefines signatures, node structures, or spec updates inspecs/[feature-name].md.- STOP: Wait for user approval on design choices before invoking developer.
-
Phase 2: Implementation & Engine Validation
@developerupdates code and scenes using targeted diffs/snippets.@developerruns headless syntax verification:& "C:\Godot4\Godot_v4.7.1-stable_win64_console.exe" --headless --check-only --script "res://path/to/script.gd" --path "C:\Godot4\project"- If static check fails,
@developerfixes the code immediately.
-
Phase 3: User Hand-off (Stop)
- Present the changes to the user to test inside the Godot Editor.
- Do NOT update READMEs or documentation yet.
-
Phase 4: Documentation (Triggered manually by user)
- Only call
@writerafter the user confirms: "Feature verified and working."
- Only call