Files
stickman/scripts/shared/ui/asset_card.gd
T
ryan 26dd9c64e1 Add Stage Surface Color Dialog and Background Ground Functionality
- Implemented StageSurfaceColorDialog for custom color selection with live preview.
- Created StageBackgroundGround class for non-walkable scenery behind the set.
- Introduced StageRectSurface for shared rectangular geometry and tint preview.
- Added StageSurfacePreview for rendering surface previews.
- Developed comprehensive tests for surface color selection, rendering, and serialization.
2026-10-17 21:00:03 -04:00

118 lines
5.8 KiB
GDScript

class_name AssetCard
extends Button
signal activated(payload: Dictionary)
signal drag_started(payload: Dictionary)
var _payload: Dictionary = {}
var _press_position: Vector2 = Vector2.ZERO
var _dragging: bool = false
var _drag_threshold: float = 8.0
var _icon: TextureRect = null
var _glyph: Label = null
var _box: VBoxContainer = null
var _label: Label = null
var _description: Label = null
var _status_label: Label = null
func configure(payload: Dictionary, icon_texture: Texture2D = null, theme: Variant = null) -> void:
_payload = payload.duplicate(true)
_drag_threshold = theme.number("palette.drag_threshold", 8.0, 1.0, 128.0) if theme != null else 8.0
custom_minimum_size = Vector2(96, 108)
clip_contents = true
if theme != null:
var size_data: Variant = theme.value("palette.card_size", [96, 94])
if size_data is Array and (size_data as Array).size() == 2: custom_minimum_size = Vector2(float(size_data[0]), maxf(108.0, float(size_data[1])))
add_theme_stylebox_override("normal", theme.stylebox("palette"))
var thumbnail_size: Vector2 = _payload.get("thumbnail_size", Vector2(64, 64))
focus_mode = Control.FOCUS_ALL
tooltip_text = String(_payload.get("label", ""))
for child: Node in get_children(): child.queue_free()
_box = VBoxContainer.new(); _box.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT); _box.mouse_filter = Control.MOUSE_FILTER_IGNORE; _box.clip_contents = true
_box.alignment = BoxContainer.ALIGNMENT_CENTER; _box.add_theme_constant_override("separation", 2); add_child(_box)
_icon = TextureRect.new(); _icon.custom_minimum_size = thumbnail_size; _icon.expand_mode = TextureRect.EXPAND_IGNORE_SIZE; _icon.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED; _icon.texture = icon_texture; _icon.visible = icon_texture != null; _icon.mouse_filter = Control.MOUSE_FILTER_IGNORE; _box.add_child(_icon)
_glyph = Label.new(); _glyph.text = String(_payload.get("icon", "")); _glyph.visible = icon_texture == null; _glyph.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER; _glyph.mouse_filter = Control.MOUSE_FILTER_IGNORE; _glyph.add_theme_font_size_override("font_size", 30); _box.add_child(_glyph)
_label = Label.new(); _label.text = String(_payload.get("label", "")); _label.custom_minimum_size = Vector2(0, 28); _label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER; _label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART; _label.clip_text = true; _label.mouse_filter = Control.MOUSE_FILTER_IGNORE; _box.add_child(_label)
var description: String = String(_payload.get("description", ""))
var status: String = String(_payload.get("status", ""))
if not status.is_empty():
_status_label = Label.new()
_status_label.name = "StatusLabel"
_status_label.text = status
_status_label.custom_minimum_size = Vector2(0.0, 22.0)
_status_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
_status_label.vertical_alignment = VERTICAL_ALIGNMENT_CENTER
_status_label.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
_status_label.add_theme_font_size_override("font_size", 16)
_status_label.add_theme_color_override("font_color", _payload.get("status_color", Color.WHITE))
_status_label.mouse_filter = Control.MOUSE_FILTER_IGNORE
_box.add_child(_status_label)
if not description.is_empty():
_description = Label.new()
_description.text = description
_description.custom_minimum_size = Vector2(0.0, float(_payload.get("description_min_height", 34.0)))
_description.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
_description.vertical_alignment = VERTICAL_ALIGNMENT_TOP
_description.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
_description.max_lines_visible = 2
_description.add_theme_font_size_override("font_size", 14)
_description.mouse_filter = Control.MOUSE_FILTER_IGNORE
_box.add_child(_description)
func set_preview_control(preview: Control) -> void:
if preview == null or _box == null:
return
var preview_size: Vector2 = _icon.custom_minimum_size if _icon != null else Vector2(64.0, 64.0)
if _icon != null and _icon.get_parent() == _box:
_box.remove_child(_icon)
_icon.queue_free()
_icon = null
if _glyph != null and _glyph.get_parent() == _box:
_box.remove_child(_glyph)
_glyph.queue_free()
_glyph = null
preview.custom_minimum_size = preview_size
preview.size_flags_horizontal = Control.SIZE_EXPAND_FILL
preview.mouse_filter = Control.MOUSE_FILTER_IGNORE
_box.add_child(preview)
_box.move_child(preview, 0)
func set_thumbnail(texture: Texture2D) -> void:
if _icon != null: _icon.texture = texture; _icon.visible = texture != null
if _glyph != null and texture != null: _glyph.visible = false
func thumbnail_rect() -> TextureRect:
return _icon
func set_selected(selected: bool, selected_surface: Color = Color("#12394A"), selected_border: Color = Color("#22C6FF")) -> void:
toggle_mode = true
set_pressed_no_signal(selected)
if not selected:
return
var selected_style := StyleBoxFlat.new()
selected_style.bg_color = selected_surface
selected_style.border_color = selected_border
selected_style.set_border_width_all(3)
selected_style.set_corner_radius_all(8)
add_theme_stylebox_override("normal", selected_style)
add_theme_stylebox_override("pressed", selected_style)
add_theme_stylebox_override("hover", selected_style)
add_theme_stylebox_override("hover_pressed", selected_style)
func payload() -> Dictionary:
return _payload.duplicate(true)
func _gui_input(event: InputEvent) -> void:
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT:
if event.pressed:
_press_position = event.position; _dragging = false
elif _dragging:
accept_event()
elif event is InputEventMouseMotion and Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT) and not _dragging:
if event.position.distance_to(_press_position) >= _drag_threshold:
_dragging = true; drag_started.emit(payload()); accept_event()
func _pressed() -> void:
if not _dragging: activated.emit(payload())