Commit Graph
2 Commits
Author SHA1 Message Date
ryan 07bef66703 Implement rig animation controls in the test harness
- Added a new animation specification document for Phase 9 Task 5 detailing the requirements for rig animation controls.
- Introduced a new `StickmanRig` script to manage the facing direction and joint bending for the rig.
- Implemented UI elements in the test harness for selecting animations, controlling playback (play/pause/resume/stop), and toggling loop mode.
- Enhanced the `test_harness.gd` script to handle animation playback state and UI interactions.
- Updated documentation in `AGENTS.md`, `README.md`, and `RIGGING.md` to reflect the new animation features.
2026-08-24 23:41:23 -04:00
ryan 1252728c06 feat: Implement Stickman Factory and Test Harness for runtime rigging
- Added StickmanFactory to load and instantiate .stk files into master_rig.tscn.
- Created a Test Harness scene for debugging bone scales, vector drawing offsets, and IK limits.
- Updated stk_rig_adapter to fit head bone and mount head shapes as full geometry.
- Enhanced README and PROJECT documentation to reflect new features and usage.
- Introduced UI elements for file selection and visual debugging in the Test Harness.
- Refactored code to improve clarity and maintainability, including removal of unused functions.
2026-08-18 21:44:56 -04:00