- Implement test for popup anchor behavior in rule-builder menus to ensure consistent anchor positioning during menu transitions.
- Create tests for stage logic, including mode transitions, toolbar visibility, and status bar updates.
- Add terrain drag-painting tests to verify correct block placement behavior and conflict handling.
- Introduce walk waypoint tests to check for arrival conditions and position stability after navigation.
- Created ROADMAP.md outlining core features, implementation phases, and detailed breakdown for the Stickman Sandbox Builder project.
- Introduced plans for dynamic vector props with `PropBlock` specification, including reusable components and utility functions for prop creation.
- Developed a vector terrain system plan detailing the reusable `TerrainBlock` component and associated utility functions for geometry handling.
- Implemented `PhysicsTestHarness` scene for testing physics interactions with dynamic props and terrain.
- Added scripts for `PropBlock`, `PropUtils`, `TerrainBlock`, and `TerrainUtils` to support dynamic prop creation and terrain management.