• Joined on 2026-01-09
ryan pushed to main at ryan/stickman 2026-09-06 13:09:40 -04:00
80595a0273 Add unique identifier for test_phase3c_walk_recovery.gd
ryan pushed to main at ryan/stickman 2026-09-04 15:08:10 -04:00
1f91f3d2e5 Add headless regression tests for Phase 4b features
ryan pushed to next at ryan/chore 2026-09-03 16:10:46 -04:00
ed6bb95451 feat: update BASE_VERSION to 1.1.0 for upcoming release
ryan pushed to main at ryan/stickman 2026-09-01 23:38:51 -04:00
d77b5e5441 feat: Enhance UI and control features for Phase 4, including status bar, mode switcher, and cursor feedback
ryan pushed to main at ryan/stickman 2026-09-01 08:58:09 -04:00
f208127917 feat: Implement Phase 4 Trigger Events System
ryan pushed to main at ryan/stickman 2026-08-30 00:29:33 -04:00
bf11a5fab5 Add Phase 3a Core Director Functionality
ryan pushed to main at ryan/stickman 2026-08-29 00:18:58 -04:00
badff571f0 feat: Enhance selection and grid functionality in sandbox stage and gizmos
ryan pushed to main at ryan/stickman 2026-08-28 22:22:30 -04:00
2a6b4aa965 feat: Add fix-pipeline skill for diagnosing and resolving bugs across roles
ryan pushed to main at ryan/stickman 2026-08-28 22:09:13 -04:00
ad08e6d9f5 fix: Adjust reasoning effort level to medium in developer agent and update tester model reference
ryan pushed to main at ryan/stickman 2026-08-28 21:53:57 -04:00
ef30931b20 Add sandbox stage builder scripts and functionality
ryan pushed to main at ryan/stickman 2026-08-27 12:01:56 -04:00
0e971d99b1 Refactor animation generation: replace create_walk.gd with create_animations.gd
ryan pushed to main at ryan/stickman 2026-08-27 00:05:18 -04:00
e3df1cc5c0 feat: Implement kinematic-to-ragdoll transition system
ryan pushed to main at ryan/stickman 2026-08-26 09:35:11 -04:00
6edf3e53e3 feat: Add project roadmap and initial specifications for dynamic vector props and terrain system
ryan pushed to main at ryan/stickman 2026-08-25 08:47:20 -04:00
4d490eef6c feat: Refactor head transformation logic and update driver paths for pivot integration
ryan pushed to main at ryan/stickman 2026-08-24 23:41:28 -04:00
07bef66703 Implement rig animation controls in the test harness
ryan pushed to main at ryan/stickman 2026-08-23 22:21:25 -04:00
273090993e feat: Implement facing profiles and bend direction toggles in test harness
ryan pushed to main at ryan/stickman 2026-08-21 12:39:34 -04:00
ab5c79ab6a feat: Implement draggable torso and head IK targets in the test harness
ryan pushed to main at ryan/stickman 2026-08-19 10:01:28 -04:00
6b273c049c fix: address shape mounting issues in StkRigAdapter
ryan pushed to main at ryan/stickman 2026-08-18 21:45:27 -04:00
1252728c06 feat: Implement Stickman Factory and Test Harness for runtime rigging
ryan pushed to main at ryan/stickman 2026-08-18 17:12:58 -04:00
48d98ce0fe Add StkRigAdapter for runtime skeleton fitting and shape mounting