Files
stickman/.opencode/skills/spec-pipeline/SKILL.md
T
ryan e3df1cc5c0 feat: Implement kinematic-to-ragdoll transition system
- Added KINEMATIC_BLENDING_AND_RECOVERY.md to outline features for smooth transitions between kinematic and ragdoll states, including visual and physical blending, and ragdoll recovery.
- Introduced KINEMATIC_TO_RAGDOLL.md detailing the objectives, scope, and core architecture for transitioning the stickman from kinematic to ragdoll mode.
- Created KINEMATIC_TO_RAGDOLL_SPEC.md as an implementation specification, verifying codebase facts and correcting the initial plan based on Godot 4.4 source.
- Enhanced StickmanRig with state management for animated and ragdoll modes, including momentum preservation and ragdoll construction.
- Updated physics_test_harness to support toggling between kinematic and ragdoll states with user input.
2026-08-27 00:05:17 -04:00

1.1 KiB

name, description
name description
spec-pipeline Executes the full dev-to-docs pipeline: Developer -> Tester -> Writer.

What I do

I orchestrate a sequential feature implementation and verification pipeline:

  1. Architect: Explores codebase, asks clarifying questions, and drafts the spec. *Waits for user approval before handoff.
  2. Developer: Implements the feature based on the spec.
  3. Tester: Runs full unit test suites; repairs failures if found.
  4. Writer: After updating README and API docs, review docs/tech_debt_and_optimizations.md for formatting consistency and ensure no duplicate entries exist.

Execution Rules

  • Architect Gate: Stop after Phase 3 and wait for user approval on the spec before calling @developer.
  • Stop and ask the user for clarification if any step fails or is ambiguous.
  • Use @ mentions to trigger subagents sequentially.
  • Pass context from each completed stage to the next stage

When to use me

Invoke me when you are ready to begin a new feature/fix or when the Architect has finished a specification.